Building/Upgrading a PC for TS2

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twistingsims:
Yup, its a fresh game, no downloads, no saved games at all.  I just can't believe this is happening. If it was the graphics card, it should have played the game normally when I reinstalled my old graphic card, but it didn't, the exact same slow motion thing is still happening.  I have experienced lag before in my games, as well as choppy play, especially as the neighborhoods grew, but this is in no way the same thing, just all slow motion, even with all settings set to the lowest.

jsalemi:
Hmm, is it possible something you installed put the wrong version of DirectX in?  Maybe backed it down to 8 instead of 9c? 

Hegelian:
If I am not mistaken, first Sims game was not a 3D game at all, so it wouldn't be any challenge for the X1600. It probably wasn't a challenge for the Althon XP, either.You don't say what your previous graphics board was, but since you've done a clean install of the OS, that wouldn't matter (if you had just swapped boards and the old one was based on an nVidia GPU, there could be a conflict with remaining bits of the nVidia driver set).

My feeling is that the CPU is the problem, since TS2 performance depends primarily on CPU power. Also, have you installed the drivers for your motherboard chipset? If you are using the generic drivers included with WinXP, that might possibly be the source of the problem (although I'm not taking bets).

Since you have an Athlon CPU, you probably have a VIA chipset (although there are others—cpu-z can tell you this). You can download unified driver packs ("Hyperion") for VIA chipsets from VIA's Web site. The driver pack should include an AGP driver for the motherboard (but of course you install the entire driver set for your chipset).

DrBeast:
I think there was a cheat for controlling motion speed...

*digs into his archive*

Got it!
Properly called Slowmotion, heh.
Here's a test: when you're in a lot, press Control+Shift+C to bring up the game console, then type "Slowmotion 0" without the quotes, then press Enter. If motion returns to normal, you probably have a hack or maybe a userstartup.cheat file that somehow snuck in and refused to go when you did the spring cleaning (uninstall, reinstall). Quite a long shot, but you've stated more than once that it's not the graphics that are stuttering, it's Quote from: twistingsims on 2006 September 18, 21:49:47

the exact same slow motion thing is still happening.  I have experienced lag before in my games, as well as choppy play, especially as the neighborhoods grew, but this is in no way the same thing, just all slow motion, even with all settings set to the lowest.

twistingsims:
I have provided the below from my DxDiag Module:

------------------
System Information
------------------
Time of this report: 9/19/2006, 15:40:52
       Machine name: LAURA-ZMVSCO80S
   Operating System: Windows XP Professional (5.1, Build 2600) (2600.xpclient.010817-1148)
           Language: English (Regional Setting: English)
System Manufacturer: MICRO-STAR INTERNATIONAL CO., LTD
       System Model: MS-6330
               BIOS: Award Modular BIOS v6.00PG
          Processor: AMD Athlon(tm) XP 1700+, ~1.5GHz
             Memory: 640MB RAM
          Page File: 150MB used, 1412MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.0001.0904 32bit Unicode

------------
DxDiag Notes
------------
  DirectX Files Tab: No problems found.
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
          Music Tab: No problems found.
          Input Tab: No problems found.
        Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: Radeon X1600 Series
     Manufacturer: ATI Technologies Inc.
        Chip type: Radeon X1600 Series AGP (0x71C2)
         DAC type: Internal DAC(400MHz)
       Device Key: Enum\PCI\VEN_1002&DEV_71C2&SUBSYS_0850174B&REV_00
   Display Memory: 512.0 MB
     Current Mode: 1024 x 768 (32 bit) (75Hz)
          Monitor: Plug and Play Monitor
  Monitor Max Res: 1600,1200
      Driver Name: ati2dvag.dll
   Driver Version: 6.14.0010.6631 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 8/2/2006 19:08:06, 258048 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: ati2mtag.sys
    Mini VDD Date: 8/2/2006 19:07:51, 1681920 bytes
Device Identifier: {D7B71EE2-3282-11CF-1C6D-5A28A1C2CB35}
        Vendor ID: 0x1002
        Device ID: 0x71C2
        SubSys ID: 0x0850174B
      Revision ID: 0x0000
      Revision ID: 0x0000
      Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
 Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2)

Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX

VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2)

Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX

VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                   {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e)

Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX

VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e)

Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX

VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e)

Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX

VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e)

Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX

VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run  (PS I have run these tests, all look good)

-------------
Sound Devices
-------------
            Description: VIA Audio (WAVE)
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: PCI\VEN_1106&DEV_3058&SUBSYS_33001462&REV_50
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: ac97via.sys
         Driver Version: 5.10.0000.3521 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 8/17/2001 09:20:16, 35200 bytes
            Other Files:
        Driver Provider: Microsoft
         HW Accel Level: Full
              Cap Flags: 0xF5F
    Min/Max Sample Rate: 44100, 48000
Static/Strm HW Mix Bufs: 1, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
               Registry: OK
      Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
            Description: VIA Audio (WAVE)
  Default Sound Capture: Yes
  Default Voice Capture: Yes
            Driver Name: ac97via.sys
         Driver Version: 5.10.0000.3521 (English)
      Driver Attributes: Final Retail
          Date and Size: 8/17/2001 09:20:16, 35200 bytes
              Cap Flags: 0x41
           Format Flags: 0xFFF

-----------
USB Devices
-----------
+ USB Root Hub
| Vendor/Product ID: 0x1106, 0x3038
| Matching Device ID: usb\root_hub
| Service: usbhub
| Driver: usbhub.sys, 8/23/2001 13:00:00, 50688 bytes
| Driver: usbd.sys, 8/23/2001 13:00:00, 4736 bytes

----------------
Gameport Devices
----------------
+ VIA AC'97 Audio Controller (WDM)
| Location: PCI bus 0, device 7, function 5
| Matching Device ID: pci\ven_1106&dev_3058
| Service: VIAudio
| Driver: ac97via.sys, 8/17/2001 09:20:16, 35200 bytes
| Driver: drmk.sys, 8/17/2001 11:01:20, 57344 bytes
| Driver: portcls.sys, 8/17/2001 19:24:38, 135040 bytes
| Driver: stream.sys, 7/9/2004 04:27:28, 48512 bytes
| Driver: wdmaud.drv, 8/23/2001 13:00:00, 22016 bytes
| Driver: ksuser.dll, 12/12/2002 00:14:32, 4096 bytes
|
+-+ Standard Game Port
| | Matching Device ID: *pnpb02f
| | Service: gameenum
| | Driver: gameenum.sys, 8/17/2001 11:02:32, 9728 bytes



I hope you guys know, I really do appreciate all your help here. :D

jsalemi, I do have DirectX 9.0c, I'm  not sure if it needs updating?

Dr. Beast, I tried your test with the "Slow Motion 0" in the cheat window, but didn't make any difference.

Hegelian, I have downloaded and installed unified driver packs ("Hyperion") for VIA chipsets from VIA's Web site. Still the slow motion sims.

Its just so weird, there's got to be something I'm missing.  The loading screen loads normally, not in slow motion, the loading video plays better than ever, the graphics all look great, but as soon as I click on a neighborhood screen, Pleasantville, Verona, etc, the neighborhood drift is in slow motion and in any lot, the sims refuse to play at a normal speed!!   ???

Is there anything in debug mode that could give me a clue?

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