Factoids and Statistics on Skill Gaining

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Kyna:
I realise the Awesome Ones are busy updating stuff for Seasons, but has anyone checked out the learning rate on the new Education career bookcase reward (which reminds me of a hack I had in TS1).

It's autumn in the household where I tried it out and I had the Ottomas kids reading up on charisma and body.  I know that their learning rates are faster in autumn, and I'd made them smarter, but they zipped through those skills at a surprisingly fast rate.

The two disadvantages that I can see - training body from a book doesn't improve fitness, and parents can't help kids skill using this object.

J. M. Pescado:
Quote from: Kyna on 2007 March 03, 17:43:56

I realise the Awesome Ones are busy updating stuff for Seasons, but has anyone checked out the learning rate on the new Education career bookcase reward (which reminds me of a hack I had in TS1).

It's autumn in the household where I tried it out and I had the Ottomas kids reading up on charisma and body.  I know that their learning rates are faster in autumn, and I'd made them smarter, but they zipped through those skills at a surprisingly fast rate.

The two disadvantages that I can see - training body from a book doesn't improve fitness, and parents can't help kids skill using this object.

I have added some more analysis about the interaction between base rate (BR) and IQ (as displayed by Lot Debugger, Semi 0x1C + 0x64).

The base rate of all skills on the Edumacation Book is 500. This means that, for a 100 IQ sim, it is equivalent to receiving instruction(+100 IQ) on a 250 BR object. For sims with higher IQs (stuck smart milk, stuck multinuke smart milk), due to the way BR compounds with IQ, the Edumacational Book used Solo will outperform 250 BR objects, but will not outperform the 313 BR career punch bag.

For base figure of 200 IQ (TC), your learn rate is 1000% base on the EB, whereas receiving instruction on the punch bag will be 939%.
For a base figure of 300 IQ, your learn rate is 1500% base (300*500/100)  on the EB, whereas receiving instruction on a Punching Bag is (313*400/100) = 1252%.
For a base figure of 500 IQ, learn rate is 2500% on EB, instructioned punch bag is 1878%. Clearly, as you can see, the gap widens with increasing IQ.

Kyna:
Can we expect an update to the skillinator to take into account the new career rewards? 

The numbers for the Music reward guitar you've provided don't look too bad either.  I haven't placed that on a lot in my game yet, but I assume it's also a reward that parents can't help kids with and would use similar calculations to the bookcase (so isn't as good as the Criminal reward on a smart kid + instructor, but is better than not using a career reward).

J. M. Pescado:
Quote from: Kyna on 2007 March 03, 20:00:09

Can we expect an update to the skillinator to take into account the new career rewards?
Too slow. It's already out. Go get it.

Vren Lyet:
Stupid question: what's this Edumacation Book you're talking about?
Another stupid question: how can you increase the IQ of sims? Mine always have 100 (as shown on FFS LotDebugger).

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