Factoids and Statistics on Skill Gaining

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Invisigoth:
Quote from: Chienne on 2007 July 06, 20:34:53

Quote from: Cyjon on 2007 July 02, 16:50:05

Neat - Cleaning
Serious - Logic
Playful - Creativity
Outgoing - Charisma
Active - Body


So if you need both Logic AND Creativity, you're screwed....



I don't think that the personalities usually make a noticable difference in skilling.  That is not to say that I don't believe that there is a difference, I do.  I just don't usually pay attention to them when they are skillinating because it frees me to do something more interesting with another sim.  I have never had any difficulty getting a sim to max all skills, but if I bother or not will depend on what their individual story is.

DavidC:
Thinking back it does make sense, I remember when I got a Child with 10 Activity to max body skill in 2 days and I didn't use Smart milk much back then, Just the Punch bag and a Servo. But now most of my sims have very similar personalities so I guess I stopped noticing different learning rates between them. Now I don't use Smart milk at all after getting bored of Young Adults and Adults with max skills and nothing to do.. so now I know what Scholarships to concentrate on to reflect there personalities, which is better than going for 6-8 random ones :)

J. M. Pescado:
Quote from: BastDawn on 2007 July 07, 00:07:49

Well, good thing.  If not, thre would be a "perfect knowledge sim personality", and that would be boring.  It's already too boring!

It changes nothing. There would STILL be a "perfect knowledge sim personality": One that optimizes the tradeoffs to produce the minimum learning time for all skills. The actual truth is more complicated than that, anyway: In addition to the raw learn rate benefits, there is also the tradeoff imposed by how personality affects motive decay rates, with Outgoing sims having markedly faster Social decay than Shy sims and Active sims losing energy MUCH more slowly than Lazy sims, and soforth. Also, the effects on locomotion: An active sim moves so much faster than a lazy sim, that combined with the slower energy decay, results in the active sim getting more than twice as much done in the same amount of time.

Drakron:
Quote from: Gwill on 2007 May 09, 19:13:23

This sounds very much like a Stephen Segal movie.


http://www.imdb.com/title/tt0105690/

(Sorry about the necro)

Frick:
Quote from: Drakron on 2007 December 29, 16:42:58

Quote from: Gwill on 2007 May 09, 19:13:23

This sounds very much like a Stephen Segal movie.


http://www.imdb.com/title/tt0105690/

(Sorry about the necro)

Thanks, Drakron! I know everyone here has been spending the last seven months on pins and needles wondering which Steven Segal movie Gwill might have been thinking of. You have put everyone's mind at ease.

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