A question for Motoki / Problem solved thanks to Sagana

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sgestner:
Quote from: BlueSoup on 2006 April 05, 16:00:03

It is available here.


Thank you much.   Dunno how I missed that...

pinhead:
I'm glad that you solve your problem
I have a theory about old stuffs been messing because of how the game handles clothings and stuff now.

I had problems with old custom contents after UNI and NL. Looks like maxis changed the way
that skin tones and clothings use the group IDs in the package.
For example, if you create now a skin tone the group ID that will use start with 0x7F000000. Clothes
and hairs are using now 0x5F000000.
Since the group of the clothes giving problem to you were using 0x7F, probably the game is thinking
that is a skin tone and not a cloth (i'm not saying that will show the thumbnail in skin tone sector).
I had a problem with a hair (when UNI was realeased) that was using this 0x7F group and everytime that i was trying to clone
a skintone, the texture of that hair is pulled by bodyshop in the project folder... was driving me insane. And this faulty hair wasn't showing in
the catalog.

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