Business Controller: Business Runs YOU!

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SimMoon:
Thanks JM. You have no idea how badly I needed this mod! Now if you could/would only make a hack that sets limits to how much an employee gets paid.... one employee at the bakery, an npc, has worked enough to get a few badges and is actively making a few dollars more a day then the bakery makes. Its a reason to sell. lol

J. M. Pescado:
Quote from: SimMoon on 2006 May 02, 19:45:02

Now if you could/would only make a hack that sets limits to how much an employee gets paid.... one employee at the bakery, an npc, has worked enough to get a few badges and is actively making a few dollars more a day then the bakery makes. Its a reason to sell. lol
Maybe you want this?

Quote from: Marvin Kosh on 2006 April 12, 23:09:02

It seems clear that there is a threshold at which they will not work, no matter how much they are coerced by the business controller.  If you unassign them then they are free to wander off and satisfy their needs, still using the functionality of Macrotastics.  Unassigning is of course not ideal since you will then have to re-assign them a task but it may well be that you want them to do something else after their break anyway.
Some conditions may be potentially unresolveable if the right utilities are not present on the lot. In particular, Social can be one of the unsatisfiable motives, since there are no really reliable ways to satisfy this. If a sim goes into social failure, there's no real way to tell, nor any way to really fix it. It's just one of those unsatisfiable motives. To prevent this, you should periodically scream at your employees, this helps.

Like real employees, sim employees may feel neglected and unneeded if not periodically shouted at, whipped, and abused. Beatings must continue until morale improves!

Marvin Kosh:
Sims pass up the opportunity to socialise while doing something else so often it's crazy.  They need a sanity check or something.

rhodaloo:
After installling the "business uses you" hack, the "too many interations" error box show up.  I made sure the all the supporting hacks were the most recent.  As long as I had the "business uses you" object in the home business, I didn't get the error.  I have attached two logs.  I currently don't have the hack in my game.

J. M. Pescado:
Quote from: rhodaloo on 2006 May 03, 04:24:42

After installling the "business uses you" hack, the "too many interations" error box show up.  I made sure the all the supporting hacks were the most recent.  As long as I had the "business uses you" object in the home business, I didn't get the error.  I have attached two logs.  I currently don't have the hack in my game.
The too many iterations error doesn't show in the Business Runs You tree at all. The other error is unknown, but not believed to exist in the current test build, since I've never seen it. It's probably some sort of version incompatibility. You're certain you're using the most recent?

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