Business Controller: Business Runs YOU!

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professorbutters:
Two unrelated issues:

1) I have a sim who has a home business:  an art gallery in the front part of his home.  The front part contains saleable stuff and bathrooms.  There is only one door to the rest of the house and it is locked to all but members of the household.  When guests come over, the business is closed and the door is unlocked.

The problem is that visitors tend to come up and Complain, even though the business isn't running right then.  It's annoying. Especially at a wedding.

2) I have read all the documentation, and I'm still not sure what "Assign/. . .Unmanned Owner" does.  Sometimes I visit an owned community lot business, and I've noticed that only the owner is there--not other members of the household, even if they were assigned to do various jobs before they left.  This means I suddenly don't have anybody manning the register--or restocking items, or what have you.  I don't understand this, as when I'm playing as the owner with BRY, I can bring members of the household with me, and the employees do sensible stuff (nobody at the register?  Restock for a while!)  Must I hire more employees so there is one for every job?

I'm sure it's something in the way I have it configured and/or set up:  I'd just like to know what the correct setup is, so I can change it.  My only business-related hacks are the Awesomeware ones:  I have the most recent for my game (BV, Mac, no official patch yet.)

PB

jsalemi:
Assign/Unnmanned Owner lets you set what job the owner will have in the situation you described -- the owner will be the cashier when you visit the lot with another playable sim, for example, if you assign the unmanned owner to 'cashier'.  Family members don't count as employees, unfortunately, so they won't be on the lot when you visit it.  You would have to have at least one real employee assigned to a job on the lot for there to be someone other than just the owner on the lot when you visit it.

professorbutters:
That's very helpful.  Off to hire some more feckless staff, or ruin sensible Sims' lives by Hiring them.

PB

Zazazu:
I find that if you have just one sim visiting to grab something and run from another playable's store, it's not a big deal if only they are running the place. Typically your playable visitor is going to pick up everything they need before the other customers are done browsing.

seelindarun:
Also, the BRY controller allows you to reassign the owner on the fly, while you are visiting with another family.

Example:

The head monk owns an off-site produce market.  The produce purchased by controllable visitors isn't removed from Brother Ezekiel's inventory unless it is restocked before they leave the lot, so when I set up the market, I assign Brother Zeke to restocker with the BRY.  When one of my playable families visits the market, they pick up what they need and once Zeke is finished restocking, I click the BRY to change his assignment to be cashier so they can check out.  That reassignment however, isn't sticky, so the next family who visits the market will find him assigned to restocker once again at the beginning of their visit.

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