Anti Business Decay

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SimDebster:
Thank you for this.  So much more realistic!

Ancient Sim:
I have this in and on the one day I remembered to get Malcolm Landgraab to check his business (can be forgiven for the third, he got married and was away on honeymoon) it said his business did well and sent in "0" today.  I never know whether that means customers or what, but anyway 0 doesn't seem to fit with "did well".  He appeared to earn $100, as that flashed-up as the panel appeared, but for all I know it could have been a visitor who just happened to stop playing the piano at the same time.

J. M. Pescado:
Malcolm Landgraab's businesses kinda suck, so it's possible that despite no-decay and checking in, your business didn't earn a profit anyway.

jsalemi:
Yea, his electronics store is hit-or-miss on whether he has a good day or not, but I've gotten his nightclub pretty successful by making a few changes, such as adding a pool table and bubble machine, and replacing the karioke machine with a piano.  I also replaced the kitchen with one of Paladin's automatic buffet counters, and charge $25 a pop for food, and he makes a decent profit there in a couple of hours now.

J. M. Pescado:
Quote from: jsalemi on 2006 June 09, 01:44:37

Yea, his electronics store is hit-or-miss on whether he has a good day or not, but I've gotten his nightclub pretty successful by making a few changes, such as adding a pool table and bubble machine, and replacing the karioke machine with a piano.  I also replaced the kitchen with one of Paladin's automatic buffet counters, and charge $25 a pop for food, and he makes a decent profit there in a couple of hours now.
Hmm. My results are exactly the opposite, that the club makes a marginal profit which has yet to offset the expense of upgrading it, whereas the Electronics Store was mostly functional and makes a fairly decent profit once you set the prices so you're not selling things at a loss!

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