Give Birth and Drop Dead
veilchen:
That's the one Brynne, thanks now I don't have to go hunting for it. I did remember that Mortimer played a role in your problem, so I was hoping it was related. Why this happens, I don't know, but try and explain the stupid cell-phones anyway.
Besides, deleting the tokens, since they seemingly didn't belong there was a logical thing to do. I always have to remind myself that e/a maxis and logic are not to be thought of in the same sentence since they are not in any way connected :D
By the way, how far are you with your mega fix? You've been seemingly working non-stop, is the reward anywhere near?
Brynne:
Bleah, given up on the recreation of Pleasantville for now. Got all the clones in, but haven't done all the family ties, etc. I went back to a really old back up, which meant some of my uni students are teens again, but oh well. I've been going through memories and "unknown sim"-sifting in the hood I'm playing now. Think I got them all. But those damn bus drivers and carpool drivers all have memories of every sim I've played, and that was an unpleasant surprise. My wrist hurts from clicking on individual memories and sliding over to the delete button. I so wish there was an easier way... Isn't this game fun?
ZephyrZodiac:
Only for masochists!
veilchen:
Your patience is in inspiration :D. I hope that you computer is small enough that you can get comfortable while using it. I like mine (thank you son) but I think I'm going to get a mouse for it. That touch-pad is driving me batty, it's super sensitive.
I have to start playing the pre-made hoods for a change. The only one I've ever played was Strangetown, usually I stick with my custom ones -no maxis townies/dormies and no maxis names, a super-plus-. Even my University is all home-made. Reading about Ancient and her problems, as well as other peoples maxis neighborhood experiences, have made me intensly curious about those neighborhoods. I've owned TS2 ever since it came out, the maxis neighborhoods just never appealed to me for some reason.
If it doesn't work out, I might do your thing Val and stick them out to be adrift at sea - but I'll leave them there for eternity - :D
ZZ, now that's an interesting thought.
gali:
"She had the 'flu, but apart from hygiene her stats were fine. I reckon she died because the game had no idea how old she was. I woke Castor up, but he couldn't plead for her as the Reaper had his back to him and there was no way to pass him as he was standing in a doorway with Allegra's body in front of him. Pity, I liked Allegra, but I'm not cheating to bring her back so she'll just have to stay dead. Poor baby though, so far his one and only memory is of the death of his mother." (ancient)
So far nobody mentioned it, and it's weird that a sim will die from a flu - I had pregnant sim with flu too, but she didn't die.
It can be a hack uncompatible with uni, which causes all this mess. I read at MTS2 about it. These hacks can cause sudden and mysterious death.
It's worth checking this.
Navigation
[0] Message Index
[#] Next page
[*] Previous page