Inheritance of Genes

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Jelenedra:
It is not the size of the file that gets me, it's that I don't want something in the game that I feel gives me too much opportunity to cheat. I'm already addicted to boolprop. I max out all my sims' interests so that they won't have bad conversations, and I mess with their personality points and drag it around so that they have more points in something than they should.

I just don't want the temptation.

Motoki:
That's nice. I've really missed payatthebox and the macro still needs a table, but now we can't place a table under the damned mailbox because it's "out of bounds".  ::)

Motoki:
Quote from: Jelenedra on 2006 March 17, 21:31:10

It is not the size of the file that gets me, it's that I don't want something in the game that I feel gives me too much opportunity to cheat. I'm already addicted to boolprop. I max out all my sims' interests so that they won't have bad conversations, and I mess with their personality points and drag it around so that they have more points in something than they should.

I just don't want the temptation.


Well as some of you may have seen from my posts, that aspect annoys me too, the opportunity to cheat. But there's already debug mode (or 'boolprop' in BBSese) and I know about it and it's a tempatation to cheat that I can't get rid of so that kind of throws that excuse for not using insim out the window. Plus it just does some things that I can't otherwise do without shutting down, running SimPE and reloading and I HATE reloading.

Jelenedra:
That was another thing it altered a bunch of things that I had no clue about because I had never used insim. I am a firm believer in not messing with stuff I don't know anything about. If you haven't already guessed with all my unending rants of "Is this right? I don't want to change anything until I know for sure.'" posts in the other threads.

Renatus:
 Err... isn't that what the documentation is for?

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