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Can anyone bring their sims back from break?
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Topic: Can anyone bring their sims back from break? (Read 11413 times)
kewian
Great White Whale
Whiny Wussy
Posts: 5303
Can anyone bring their sims back from break?
«
on:
2006 March 09, 16:38:25 »
Or is it just me. I sent one at a time and when a half hour went the option for them to call them back was not there nor management...both employees. I ended up overworking one employee the next day because I cant do break.. Im going to try the snapdragons but this break is supposed to work..
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sanmonroe
Circus Freak
Lipless Loser
Posts: 617
Hates Furries.
Re: Can anyone bring their sims back from break?
«
Reply #1 on:
2006 March 09, 17:01:25 »
You had no get back to work option? It doesn't say anything like end your break.
If on break the negetivity of telling them to get back to work is almost negated.
Although if low paid and/or very low in needs they will never come back until you send them home for 6 hours or so.
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Ruann
Dimwitted Dunce
Posts: 181
An overactive male imagination
Re: Can anyone bring their sims back from break?
«
Reply #2 on:
2006 March 09, 17:04:22 »
Are you telling them to "take a break" or "send home for the day"? "Take a break" means they will go autonomous for one sim hour (according to what I read in the guide) or so and fill their needs up. When that hour is up, all you need to do is interact with them to break them out of whatever autonomous thing they are doing and they should get back to work. If you "Send them home" or they leave the lot, they cannot return for 8 sim hours.
You can also just assign them a new task by clicking on them and they should hop to it.
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radiophonic
Lipless Loser
Posts: 636
Quirky Liberal Alpha Male
Re: Can anyone bring their sims back from break?
«
Reply #3 on:
2006 March 09, 18:20:17 »
Right, the only way to get them back to work is to use the "Get back to work" ineractoin. The negative effects are unavoidable.
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phyllis_p
Stupid Schlemiel
Posts: 1789
ISFJ - a tasty phyllis snack?
Re: Can anyone bring their sims back from break?
«
Reply #4 on:
2006 March 09, 18:37:16 »
If you reassign them rather than tell them to get back to work, they take it well. Of course, if you want them to do what they were doing before break, you'll have to reassign them twice.
Phyllis
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Gus Smedstad
Lipless Loser
Posts: 602
Dabbler
Re: Can anyone bring their sims back from break?
«
Reply #5 on:
2006 March 09, 21:03:16 »
I've come to the conclusion that it's not cost-effective to send employees on breaks. It takes a long time for them to get happy again, and when they do go back to work, they become unhappy almost immediately. I've had better results just telling them to go home when they start getting unhappy.
- Gus
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sanmonroe
Circus Freak
Lipless Loser
Posts: 617
Hates Furries.
Re: Can anyone bring their sims back from break?
«
Reply #6 on:
2006 March 09, 22:36:01 »
With the combination of snapdragons,the sleep on comm lots hacks, and a breakroom with nice beds, breaks work well. Otherwise they are worthless.
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J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: Can anyone bring their sims back from break?
«
Reply #7 on:
2006 March 09, 22:39:09 »
Taking a break has no real effect because they just mill around in confusion and then refuse to get back to work, they don't actually *DO* anything to resolve their break. A controller is currently in the works to tell them to actually address their issues when sent on a break.
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sanmonroe
Circus Freak
Lipless Loser
Posts: 617
Hates Furries.
Re: Can anyone bring their sims back from break?
«
Reply #8 on:
2006 March 09, 22:41:59 »
I work my employees until they are red even completely surrounded by snapdragons. They head straight to bed!
Depending on the shop and if its run by one of my typical sims, they may get a nooner for their break as well.
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Ancient Sim
Dead Member
Posts: 1931
Back from the dead ...
Re: Can anyone bring their sims back from break?
«
Reply #9 on:
2006 March 09, 23:04:45 »
The first one I sent on break spent the entire time talking to the shop-owner (well, she basically zoomed-in on him telling him jokes), the second just stood there as if he had no idea what to do and eventually went to use the toilet, the third hovered around the piano the entire time (a customer was playing it) and then wouldn't go back to work so I sent her home and the fourth chatted to some customers, then went back to making bouquets of his own accord, even though he was still in the yellow (so I sent him home anyway). The first three were teens and the fourth was a adult. In all cases, there was food readily available, but none of them attempted to eat it. Ideally, I'd have two employees for each job and bring in the second lot when the first lot were tired (and sent home, no breaks), but the game insists on you calling in ALL staff. I'd love a mod for this, because sometimes I don't want to call in all staff, I may just want one or two members, depending on whether or not I want the shop-owner to do some of the work.
I also find the hours confusing. All the employees are shown as working 9-5, yet apart from one they've all continued to work after those hours. Maybe they're being paid overtime?
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speedreader
Corpulent Cretin
Posts: 136
Re: Can anyone bring their sims back from break?
«
Reply #10 on:
2006 March 09, 23:06:36 »
Quote from: J. M. Pescado on 2006 March 09, 22:39:09
Taking a break has no real effect because they just mill around in confusion and then refuse to get back to work, they don't actually *DO* anything to resolve their break. A controller is currently in the works to tell them to actually address their issues when sent on a break.
As usual, you are on top of the most ridiculous of Maxis lack of forethought. Thank you JMP! All our shop owners thank you as well
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Lion
Knuckleheaded Knob
Posts: 529
Re: Can anyone bring their sims back from break?
«
Reply #11 on:
2006 March 09, 23:07:04 »
Quote from: sanmonroe on 2006 March 09, 22:36:01
With the combination of snapdragons,the sleep on comm lots hacks, and a breakroom with nice beds, breaks work well. Otherwise they are worthless.
Which sleep on comm lots do you use? I found one by Echo at MTS2, and also one on
www.djssims.com
. I used both (not at the same time), but so far, I haven't found anyone to sleep autonomously.
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syberspunk
Heretic
Terrible Twerp
Posts: 2365
ISTJ - what a crazy random happenstance
Re: Can anyone bring their sims back from break?
«
Reply #12 on:
2006 March 09, 23:13:48 »
Quote from: Lion on 2006 March 09, 23:07:04
Which sleep on comm lots do you use? I found one by Echo at MTS2, and also one on
www.djssims.com
. I used both (not at the same time), but so far, I haven't found anyone to sleep autonomously.
Theoretically they should both work together. Do you have echo's latest version? He updated to in order to raise the sleeping thresholds. What happens is, energy normally needs to drop to about -90 in order for sims to choose to autonomously sleep. But on community lots, sims will want to leave if the energy drops below -60.
So, echo updated his mod so the threshold was raised to -40. At least that's what I got from reading that thread. *shrugs* I haven't tried it out myself, but if you have an older version, you should get the 3/7/06 update.
Ste
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Lion
Knuckleheaded Knob
Posts: 529
Re: Can anyone bring their sims back from break?
«
Reply #13 on:
2006 March 09, 23:19:59 »
Quote from: Ancient Sim on 2006 March 09, 23:04:45
Ideally, I'd have two employees for each job and bring in the second lot when the first lot were tired (and sent home, no breaks), but the game insists on you calling in ALL staff. I'd love a mod for this, because sometimes I don't want to call in all staff, I may just want one or two members, depending on whether or not I want the shop-owner to do some of the work.
I also find the hours confusing. All the employees are shown as working 9-5, yet apart from one they've all continued to work after those hours. Maybe they're being paid overtime?
I second this request because I like to use two shifts too, so I actually hope that the first shift workers would say "I'm too tired", because I need to use them the shift after
l The problem, though, is if you have a sim to visit that comm lot, two workers would fight to work on the same thing. I visited Cafe Petite owned by the bakery lady, and two cashiers "dance around" each other over the register the whole time!
And Syberspunk, I think I have the updated version, I guess I will wait more and see. They don't sleep if they work on a home business, do they? I'm trying to run a hotel business, both at home business and comm business, so far, nobody stayed long enough to sleep
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sanmonroe
Circus Freak
Lipless Loser
Posts: 617
Hates Furries.
Re: Can anyone bring their sims back from break?
«
Reply #14 on:
2006 March 09, 23:48:48 »
Quote from: Lion on 2006 March 09, 23:07:04
Quote from: sanmonroe on 2006 March 09, 22:36:01
With the combination of snapdragons,the sleep on comm lots hacks, and a breakroom with nice beds, breaks work well. Otherwise they are worthless.
Which sleep on comm lots do you use? I found one by Echo at MTS2, and also one on
www.djssims.com
. I used both (not at the same time), but so far, I haven't found anyone to sleep autonomously.
MTS2_248548_Echo_echo_community_sleep
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akatonbo
Lipless Loser
Posts: 658
a red dragonfly
Re: Can anyone bring their sims back from break?
«
Reply #15 on:
2006 March 09, 23:51:09 »
Quote from: Lion on 2006 March 09, 23:19:59
I second this request because I like to use two shifts too, so I actually hope that the first shift workers would say "I'm too tired", because I need to use them the shift after
l The problem, though, is if you have a sim to visit that comm lot, two workers would fight to work on the same thing. I visited Cafe Petite owned by the bakery lady, and two cashiers "dance around" each other over the register the whole time!
Have you tried putting in a second register?
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Lion
Knuckleheaded Knob
Posts: 529
Re: Can anyone bring their sims back from break?
«
Reply #16 on:
2006 March 09, 23:57:53 »
hmmm, that can be a solution, no, I didn't. It doesn't look good for a tiny Cafe Petite
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kewian
Great White Whale
Whiny Wussy
Posts: 5303
Re: Can anyone bring their sims back from break?
«
Reply #17 on:
2006 March 10, 00:56:19 »
ok...i cant find the snapdragons. Ive given up on the break things...yall are right..it does no good. just wait until they are mad and send them home. I have had 3 people quit on me.
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veilchen
Terrible Twerp
Posts: 2133
We are the ADS! Bow to us!!
Re: Can anyone bring their sims back from break?
«
Reply #18 on:
2006 March 10, 02:36:26 »
Well Kewian, I don't know exactly what you mean when you say that you are not finding the snapdragons. If you just misplaced yours, nevermind this post, otherwise you have to make them yourself. They are the gold badge item in the floral arrangement station.
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kewian
Great White Whale
Whiny Wussy
Posts: 5303
Re: Can anyone bring their sims back from break?
«
Reply #19 on:
2006 March 10, 04:45:43 »
I didnt realize that. Duh...makes sense now. thanks....
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radiophonic
Lipless Loser
Posts: 636
Quirky Liberal Alpha Male
Re: Can anyone bring their sims back from break?
«
Reply #20 on:
2006 March 10, 07:53:00 »
Quote from: J. M. Pescado on 2006 March 09, 22:39:09
Taking a break has no real effect because they just mill around in confusion and then refuse to get back to work, they don't actually *DO* anything to resolve their break. A controller is currently in the works to tell them to actually address their issues when sent on a break.
I've found that calling them over to the break room has some effect on making them taking a proper break. You can lock them in the room if necessary.
What we need are vending machines and pay espresso machines so we can make some extra cash off of them when they're on break.
Maybe we need a break room uses you? lol
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jeffreyc
Asinine Airhead
Posts: 9
Re: Can anyone bring their sims back from break?
«
Reply #21 on:
2006 March 10, 08:36:09 »
Quote from: J. M. Pescado on 2006 March 09, 22:39:09
Taking a break has no real effect because they just mill around in confusion and then refuse to get back to work, they don't actually *DO* anything to resolve their break. A controller is currently in the works to tell them to actually address their issues when sent on a break.
YES! The master is fixing things for the better yet again!
I was just looking around for a hack to make their mood decay slower and here I find a design flaw fix
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flowerchile
Bonghit Jones
Terrible Twerp
Posts: 2840
Re: Can anyone bring their sims back from break?
«
Reply #22 on:
2006 March 10, 10:43:06 »
I sent my employees on a break today and they returned by themselves. On the previous day they had no breaks but helped themselves to food and went to the toilet as needed and then went straight back to work.
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Sagana
Stupid Schlemiel
Posts: 1614
Re: Can anyone bring their sims back from break?
«
Reply #23 on:
2006 March 10, 11:13:41 »
Quote
Which sleep on comm lots do you use? I found one by Echo at MTS2, and also one on
www.djssims.com
. I used both (not at the same time), but so far, I haven't found anyone to sleep autonomously.
Theoretically they should both work together.
I believe Echo said on his thread that they *don't* work together, although there is a fairly simple fix to make them if you want and can do a bit of that kind of thing. (I can't... that's just what I understood from the thread).
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Unsouper
Viscountess
Batelle
Horrible Halfwit
Posts: 376
Re: Can anyone bring their sims back from break?
«
Reply #24 on:
2006 March 10, 15:34:49 »
I sent an employee to break and they disappeared from the lot.
This same employee is a co-manager at a community lot store and he
never
comes in. When the lot owner or her husband call in the employees, and it doesn't matter at what time of day it is or how long I know he hasn't been there, he always gives the pop-up for "I'm too tired to come in".
I like having him run the place when the sim owner is not there, but I would like to have him around because he has a Gold Badge in register and without him, she only has one other employee.
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