Testers Wanted: Harder Harder Grades - Version 2.14 (Updated 9/17/2008)

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ThyGuy:
This is pretty awesome, and makes the game a little more challenging when playing kiddies (Who are the easiest sims to play) and the teens. Plus I can't stand to have all my sim teens getting A+. This will make it easier to keep their bad grades, or decent grades constant.

Sleepycat:
This sounds great! Thank you  ;D


Will this play nice with "homework sometimes faster fun"?

Emma:
This really makes sense! Thanks Steve-I'll try it out ;D

idtaminger:
I definitely second the request for other skills to be taken into consideration. English, for example, needs a good deal of creativity on top of logic. Foreign Languages would entail some sort of charisma, as speaking and such are a big part of such classes. PE, of course, needs body. Art and Music classes need creativity as well. Etc.,etc. W/ all the emphasis on "well-roundedness" in academia these days, you'd expect it to matter for sims too.

tunaisafish:
Love the idea of this Ste :)

I also think more skills should be in the equation, but why not all seven?

Could use a weighted score for higher levels, perhaps based on the cumalitive 'base time' that it takes to achieve new levels.
Pescado has posted the 'ticks' in the War room.
It might also be an idea to add something to check the spread of skills.  ie. sims would be penalised for each skill where they have zero points.

My toddlers normally have about 6 in of each of the toy skills before they become kids.  Would like them to at least have to do some more study to get the As :)

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