Resurrecting Skip Broke (A SimPE Question)
nectere:
I am wondering why you all use boolprop to move the person in, wouldnt it be easier to just move them in with SIMPE since you are already there any way? I repair the ghosts to sims completely in SIMPE from resurrecting them (relinking, deleting all the dead tokens/memories, removing ghosts flags etc ) to giving them the corresponding memories, family ties, relationships and move them back in to the house so that they are standing there at the mailbox when I enter the home.
Ok back to my question...is there a reason you should not move them in with SIMPE instead of the tombstone of L&D?
Jarsie:
I don't know SimPE that well. Plus I have the latest version of SimPE. The GUI is different from the classic one.
In other words, I have *no* idea what I'm doing. I'm one of those people that literally has to be shown how to do something. It's very difficult for me to just read directions and follow them.
So, I am totally at a loss. Even though I followed some of the steps, obviously I did something wrong, or left out some crucial step.
I will say that the confusion I am currently feeling has to do with the fact that in the neighborhood memory I only see one Skip Broke: that is the one without the character data, but in the Sim Browser there are *two* Skip Brokes, one with and one without the character data.
So that may be where my problem lies. And I have uninstalled and reinstalled both my game and SimPE at least two times. Maybe that was overkill, I don't know.
If anybody can show me how to ress Skip using the new GUI interface, I certainly would appreciate it. Otherwise, I will ask my son-in-law to sit with me when he has some time, and help me figure out what to do. He seems to know more about this stuff than I do.
*sigh* It is no fun being an "end user"!!!
C.S.:
Quote from: nectere on 2005 August 08, 20:58:11
Ok back to my question...is there a reason you should not move them in with SIMPE instead of the tombstone of L&D?
I don't have it anymore but I remember the Readme file mentioned something about adding sims to a family that way, that some lots might not load 'cos it doesn't always work and they "don't know why". So me being technically challenged, I can muck around the basics in SimPE no problem (well, no problem for the most part), follow tutorials for the more complicated stuffs if any are available and declared to work by those who tried it before me but beyond that, I'd rather leave what I dunno or don't understand alone, that's pretty much my motto - when in doubt, leave it alone. 'Cos I know nothing about programming stuffs and I wouldn't know how to fix something if they go wrong. Hence sticking to the TOL&D method.
Quote from: Momthing on 2005 August 09, 03:37:05
I don't know SimPE that well. Plus I have the latest version of SimPE. The GUI is different from the classic one.
In other words, I have *no* idea what I'm doing. I'm one of those people that literally has to be shown how to do something. It's very difficult for me to just read directions and follow them.
I have the latest version of SimPE too. I'll try to get the step-by-step screen shots and post back.
HRH Posie:
No reason, just force of habit nectere ;D The same is true when I let the game generate some of the missing memories. I'm worried that creating them manually is not quite the same. I could be imagining things but I thought JM mentioned that same of the token data is missed out when you create memories manually.
Momthing I didn't realise the new version of SimPE was different. I'll have to take a look this evening.
gali:
Posie, you better do - it is indeed a new version, which requieres new tutorial (I uninstalled it and loaded again the older version, which fits your tutorial).
I looked at your sim page, and you have very good tutorial there - send Momthing there. I offerred her the older version, which fits all tutorials.
The more sophisticated they become - the more frustrations we have...:).
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