Could you take a look at this error log?

(1/2) > >>

GloamingMerle:
I had this problem before, right around the time that the Varioussimmers fiasco started, so I'm guessing Pescado never saw it (It was in Jeff's area). Anyway, I got tired of waiting and just ditched the neighborhood. Now it's popping up again in another neighborhood..

Quick rundown of the scenario: Sim calls NPC (Not all lots are affected at once), when NPC is due to arrive I get bombarded by error messages.. Reset will not work, delete fixes the error-go-round unless it's the type of NPC that persistently re-spawns like the Nanny or.... Social Worker (that sucked, let me tell you.).. In the end, they never show up.

What I've tried: Remove otherworldly loiterers, AWOL Headmaster (figured it couldn't hurt), there was no option to remove stuck bills (which I've heard can fix other things).. Force error on random thing to reset. Inge's Teleporter Shrub to clear visitors... Nothing worked.

The only things that set these two neighborhoods apart from others in my game is that both had Townies and/or NPCs deleted... In the first neighborhood I used 'deleteallcharacters' for some fresh faces.. In this newly afflicted one, I deleted the townies only, as I assumed the error (in that other neighborhood) had been caused by the game trying to re-spawn NPCs specifically. I'm also using the no spawn townies in this new neighborhood.

dizzy:
Interesting. So, you're getting the Tree Break in 'Sub - Start at Car Portal' also?

The Portal bandit strikes again!  :)

My solution: move family to family bin and bulldoze.

J. M. Pescado:
Yeah, this is the "portal bandit" bug. Something is stealing the portals from the game, and the game barfs when the portal is missing. The only way to resolve this is to either replace the missing portal object, or try movein/moveout to rebuild the lot. Isn't there a hacked collection somewhere with the Portal in it?

GloamingMerle:
Thanks a bunch, guys. I never would have guessed that would be the issue. Missing car portals, huh. Well, I found portal replacers and instructions on using them to fix this problem. Here's a link to the thread if anyone is interested:

http://www.modthesims2.com/showthread.php?t=79045&highlight=car+portal

I'll let you know if it works.

gali:
Won't it clash with the "carpoolfix" of JM which I use from the beginning of TS2?

Navigation

[0] Message Index

[#] Next page