Squiggly Lines of Doom!!
Li'l Brudder:
Quote
Stupid Speedreader.
Uh-oh, he knows, speedreader, run for your life lips!
Heheh, just goes to show you, what goes around, comes around, also true to TheSims2. Don't gossip about fubared memories and the neighborhood won't fubar into a BFBVFS!
agcons:
Back in the early days I did things that I never knew we shouldn't, such as installing occupied houses. I installed only one such house (a couple of other attempts were so disturbingly unsuccessful I stopped doing this all by myself), and fortunately it dragged in only 5 non-linked characters. I've never seen the corrupt memory squiggles, but that of course doesn't mean they won't show up in the future.
After much reading here, I got seriously worried about the BFBVFS potential, so I've spent a great deal of time looking things over in SimPE. First I moved the house occupant into a different home. Then I deleted all his memories of the unlinked sims, removed his family connections to them, checked every damned sim in the neighbourhood for memories of these unlinked sims, and deleted them when I found them (not too many). Finally I deleted the unlinked sims. Today I'll enter the lot again and see if things get -- well, "exciting". Also, I made sure that any sims I ditched directly from the sim bin were safe to delete, then I roasted them too.
Apart from that, the only unlinked characters I see now in Pleasantview are -- wait for it -- ones that were supplied with the game. For example, there were two Diane Pleasants, two Jeff Pleasants (hmmmmm . . . . ), and the Burb family is so fucked it's beyond belief. Any attempt to load any Burbs in Family Ties results in an object reference error, neither of the Dianes nor Jeffs have any relations, and John's memories are of only one pair. I noted the ID number and deleted the surplus Diane and Jeff. That's another household I have to load today, too; more potential "excitement".
I've also found a number of screwed-up memories (lots of things wildly out of order, or duplicates, or completely unconnected to the sim) for sims that existed prior to Uni being installed. If this has been discussed then I've missed finding it here, but I wonder if anyone else has noticed this. Sims I created post-Uni installation have been fine.
ZephyrZodiac:
There are also two Darleen Dreamers, two Michael Bachelors, two Skip Brokes - need I say more?
the only way to get the correct one is to resurrect them, and then edit their memories and relationships in SimPE.
maxon:
Thanks for everyone's advice about the tokens and other stuff in sim memories. I just thought I'd pop back and mention one real oddity with this though. I've just started a new sim in my neighbourhood called Bob Newbury (yes, that one). I made him a janitor of a block of flats. I've literally played him for three sim days and that's not long to get a lot of memories. He has one token in there with this description:
Token - Misc Skill (owned by Therapist)
I really can't think what that is about. He hasn't bottomed out with his aspiration (yet) BTW. In fact, he's been quite happy and pretty social too (he's just met Betty).
ZephyrZodiac:
Well, as long as it's owned by someone, I wouldn't touch it! And it could be gossip that's been passed to him by a car pool driver or any other sim he's spoken to.
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