Strangehood Genealogy and other anomalies
ZephyrZodiac:
Quote from: sagana on 2006 January 10, 17:57:04
I thought they changed that in NL so they could pretend there's more than one PT and your alien children could marry. I believe they unlinked him, but am often w... wr.... wr.... er, mistaken ;)
You may well be right, haven't played Strangetown since NL, it's not my favourite hood to play, so I just haven't got around to it.
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Olive is a serial killer. At least that's what my friend said when I showed him her memories list. What's strange is that Lyla Grunt is dead and buried in her back yard as well, but the Grunts have no memory of her dying.
Trepie, I think you may be right, but it's odd that even a furious sim can't actually injure their enemy in a fight! So how on earth do they kill them? It's whoever is playing the hood who actually brings about the death by such things as failing to provide pool ladders!
Dark Trepie:
Quote from: gali on 2006 January 10, 19:26:07
Do you have some descriptions of the relations going there, something that will arise my interest in this hood?
Well, there were about three different fights at the wedding I had for Kent Capp and Bianca Monty. That was fun. And Phonehack's Call Enemies function can be put to pretty good use there as well.
I've heard most of the premades there have DNA screwups like those in Strangetown. But I haven't seen anything too marring yet. Kent and Bianca are skintones 1 and 3 respectively. And they've had three kids so far: First one is skintone 1, second one is skintone 2, and third is skintone 3.
What's really strange is some of the memories of some of the premades there. Bianca has a green memory of one of the old Capp women dying. And this is without the Evil Version of the No Corrupted Death Memory...
As for the new avatar. I made it last night when I got one of those "One in a Million" camera shots. GunMod's camera hack is a wonderful thing for those close-up shots.
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gali:
Wow!!! This sim is just beautiful!!!
LizzyJ:
Did you notice how old this thread is? Didn't necromancy man make you think posting here was dumb?
J. M. Pescado:
One of the Nervouses is a stub created by bad EAxis file hacking. It appears in various memories, but has been shredded in-game. The only real way to fix it without destroying information is to manually repoint the memories to the "true" Nervous before deleting the dupe.
Also, necromancy is bad, m'kay?
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