Bathroom Controller: In Soviet Russia, Bathroom Uses You!
floopyboo:
I didn't claim they died from this. Read again. I claimed they pissed me off & I killed them myself. Big difference.
Actually, I do have an answer of sorts for you. The sims doing this are adult male plant sims who were made so, not born so. It occurs in shower/toilet combos. Actually, half the time visiting plants hog the bathroom pacing in front of the shower trying to get in & bouncing off. No error messages are coming up, of course. That would just be helpful.
Upon making the sim in question selectable, I order his dessicated green butt out of the bathroom & cancel all queues. When he tries to re-enter the bathroom, it is usually at the directive of buy, but not always. Sometimes he'll decide to go in himself, and THAT'S when he gets bounced out of the bathroom.
I haven't noticed it with female plants, but I only have one in game & she appears to be housebound.
Some information which may or may not prove helpful: The bathrooms in question all have either the cheapest shower or the cheapest bath/shower combo, the cheapest toilet, a basin & buy. All rooms are at least 3x3 squares, because traffic flow problems in bathrooms fuck me off.
J. M. Pescado:
Part of the problem with visitors is that visitors crippled from being able to use the showers. More analysis of this effect is under way.
jjsy:
Hi,
I've just realised that BUY actions (queued by sleepclock BEFORE the sims sleeps?) does not check for threshold to go to bath room? I have sims that all cram the bathroom only to go in and then waste time doing senseless action, uses toilet/shower only to come out immediately as the bar is either full or near full.
I've just installed BV and FT expansions. With more options to work from home, I tried out florist and succeeded with snapdragons. This super-cheat-like object fills all personal motives save energy. So now it is possible to wake up with 6 full motives bar and it is where the above mentioned situation with BUY gets uncovered.
Since it has never done this before (or maybe I've not noticed it before), so can I assume that BUY initiated check will check for threshold, but once BUY action is issued to sim, it will not check anymore? Could it be possible that issued BUY-action does one more check and drops the action if it is ridiculous? (e.g. trying to go toilet when there is nothing to "give")
thanks for the (potential) attention
J. M. Pescado:
I have not seen this behavior. If you're referring to the "use bathroom" that is automatically queued for use when a sim is sent to sleep by the sleep clock, to take effect when he wakes up, this is intentional. It serves two purposes.
1. Normal people NORMALLY go to pee when they wake up.
2. For SIMS, even if they don't need to pee, the process changes them back into Normal Uniform, so they don't walk around in their pajamas all day.
jjsy:
wow.. thanks for the prompt reply. It's not really a big problem (at least not to me, and sometimes, I don't even bother canceling the actions manually), but just thought I bring it to your attention.
Just to clarify. The sims that wakes up has full bladder and hygiene bar. I understand the change cloths concern, but it could be an eyesore to see entire household all trying to use the bath room : those that did not manage to go in just loiter out there waiting, refusing to do anything and those who ACTUALLY got in, just go through the lengthy (may be relative to the context) animations of starting to use the toilet, then immediately get off (actual using time~0) and then starting to go into shower and immediately get out (actual using time~0).
But your point about the morning thing sounds realistic. come to think of it, snap dragon plants are the unrealistic culprits.... I probably want to get rid of it, at least from the bedrooms.
All in all, thanks!
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