Bathroom Controller: In Soviet Russia, Bathroom Uses You!
Magicmoon:
The options are correct. I've checked several times. I'll find another lot with his and her baths and see if it behaves better over there.
Magicmoon:
What am I doing wrong?
I rented a two story Uni house for my YA. The door leading upstairs is locked for all except household (Maxis door lock). The upstairs bath has a toilet and tub/shower combo. The downstairs bath has a toilet only. Both bathrooms have BUY. The upstairs buy is set to reject visitors, seek on. The downstairs bath has seek off, reject visitors.
The problem comes in with the YA who lives there. When he has to go to the bathroom, it usually pulls him into the downstairs bath, which has a toilet only. Then it spits him back out instead of sending him to the upstairs shower. After a few seconds, the BUY pulls him into the downstairs bath again because his hygeine is low. Then it just spits him back out again, and keeps repeating this sequence.
In other households, when one family member finishes using the toilet and the shower is in use, or blocked, or there isn't one in that particular bathroom, the controller always sends them to another bathroom to finish their needs. So why won't it do it for this house? Is it because of the locked door?
I know I can add a shower to the downstairs bath to solve the problem, but I enlarged the bedroom to accomodate a double bed, which made the bathroom smaller. Besides, I just wanted to use the downstairs bath for visitors.
Havelock:
I hope it is related here got an error loop with don lothario while trying to shower.
Error log attached.
I have only "Awesome" Pets compatible hacks and the old StillivePainting. (moodbooster)
Sorry not related it was noteleportpuddle hidden in my new hack folder.
*Walks off in shame
J. M. Pescado:
I still needed that, you know.
dizzy:
Code:
Object id: 268
name: N002_User00317 - Porthos
Stack size: 8
Error: Flag reference is out of range.
Iterations: 1
Frame 7:
Stack Object id: 268
Stack Object name: N002_User00317 - Porthos
Node: 4
Tree: id 394 name 'Flood - Create' version 17
from global
Prim state: 0
Params: 268 0 0 Locals: 0
Frame 6:
Stack Object id: 244
Stack Object name: Destination - For Pee
Node: 1
Tree: id 4157 name 'Event - Create Pee' version -32755
from Destination
Prim state: 0
Params: 101 Locals:
I'm guessing it's this (from noteleportpuddle):
Code:
4: Global(Game Edition) Flag Set? 64 (0x40); true: 5, false: 7
5: Pet - Is Pet?(Param 0); true: 6, false: 7
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