Lot Sync Timer: All BlueSoups Suck Edition

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Sweethrtcc:
What kind of problems was the synctimer causing with the lot jumping in OFB? I was using (still am) version dated 11 May 2006. I can jump from lot to lot and have never ran into any problems. I'm glad that I always keep the older version of a hack until I check the new ones out so I can go backwards to one that was working good for me if there is something I dont like about the new ones (like the lot jump disabled).

Karen:
Quote from: Sweethrtcc on 2006 September 09, 20:27:06

What kind of problems was the synctimer causing with the lot jumping in OFB? I was using (still am) version dated 11 May 2006. I can jump from lot to lot and have never ran into any problems. I'm glad that I always keep the older version of a hack until I check the new ones out so I can go backwards to one that was working good for me if there is something I dont like about the new ones (like the lot jump disabled).


Here are some problems I've experienced with the "lot jump" function: 

1) If you jump to a lot where a baby is about to be born, the game thinks the baby belongs to the previous family.  Baby items such as cribs, changing tables, etc. do not work because the game does not recognize the baby as belonging to the current family, even though the baby is present on the lot.

2) Traveling to an owned business does not work because the businesses listed are the ones that belonged to the family you just jumped from.  There is no way to access the current lot's owned businesses if you got to the current lot by jumping.

3) Change Appearance doesn't get reflected in the family portrait if you leave the lot by jumping, rather than going to the neighborhood the normal way.

It can be handy sometimes but I've found it's more trouble than it's worth.

Karen

Sweethrtcc:
Thanks for the info. I kind of wondered about the baby thing. But I just go into simpe and fix them so its no big deal since I really like the lot jump more than that. As for the business lots I have never used the lotsync to jump so I never noticed it from there anyway.

Kyna:
Here's a problem I was having with lot jumping:

Quote from: Kyna on 2006 June 29, 03:05:05

I"ve played this version of PV for about 9 days or so.  Dustin is not far off from adulthood - leaving it to one day to adulthood before I send him to uni because I want to get him as many scholarships as possible.

I used the sync timer to jump from the Broke household to the Dreamer lot.  Dirk brought Dustin home from school.  At the time that Dustin was due to go to work the carpool arrived, Dustin got in the car and went off to work.  Came back when he finished work, with a message about earning cash and the cash was added to the Dreamer household.  Got a message about 2 days left to adulthood for Dustin at 6pm.  I sent Dustin home by teleporter shrub.

After playing the Dreamer lot I used the sync timer to jump to the Pleasant lot.  At 6pm I got a message about Dustin having 1 day left til adulthood.  He hadn't come home from school with the girls.  I presume he was a walkby.


When I went back into the Broke lot, Dustin was at 1 day to go until adulthood.  One more day and it would have been too late to send him off to college.

So I decided not to use the feature again.

MaximilianPS:
the jumping lot was one of the best feature that i've ever seen
that's a shame :(

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