Lot Sync Timer: All BlueSoups Suck Edition
witch:
I've always felt a bit wary of that particular Maxian feature, it it's so seamless, why did they not have that from the beginning? The only time I've ever lot jumped is with JM's sync timer, I trust his programming.
Won't have to worry about OFB just yet - it doesn't get released in New Zealand till 9th March. :( Went to buy it yesterday and had to pre-order.
RainbowTigress:
I'm not sure why they didn't have it from the beginning, but I love it. I guess they didn't have it because they didn't have clickable neighbors.
dusty:
More to the point, you couldn't actually see the neighbours.
Vren Lyet:
Apart from some oddness a little bit like the above mentioned I noticed that I have to Re-"Install for family" from time to time.
I don't know why, but annoyingly often the lot sync timer "uninstalls" itself from normal residential lots though the number of past days is displayed correctly upon "re-installation".
The oddness that occured was this:
I played Lot A and used the lot sync timer to jump to Lot B where I invited the folks from Lot A over along with some other townies.
When I tried to send them home saying goodbye to them, there was no pie menu option to do so.
So I used a townie to send everyone home. All townies left, the two Sims of Lot A however didn't.
When I saved an reloaded the lot, they were gone.
This particular hack of yours is something I can't do without, so I can't wait until you have some time to look into these strange behaviours...which hopefully will be some time soon...
J. M. Pescado:
If you're jumping with OFB installed, this is not recommended, there have been some latent underlying issues in the core code with jumping from lot to lot.
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