Lot Sync Timer: All BlueSoups Suck Edition
katemonster:
1. Can I just stick this on the lot, install it, then put it in someone's inventory? Or will that un-install it?
2. Is there any way to change a family's name in SimPE? I know the lot/family numbers are there to differentiate between families with the same name, but I can't remember them. I'd like to just be able to hyphenate them so I know which couple it is, rather than have the name only include the man's name, which is of course the same as his parents and siblings and fourteen bazillion cousins. Also, due to rearranging of families, I have a few households where the name listed as the family name (on the loading screen and presumably also on the lot-timer menu) no longer belongs to any resident sim and so makes no sense and is annoying.
BlueSoup:
I don't know what happens if you put it in an inventory - why don't you try it and see?
As for changing the family's name in SimPE - this is easy to do in the Sim browser general overview area. There's a field where the name is listed, simply write in the name you want it to be, and commit and save. That's it.
Oddysey:
Probably not the greatest idea to put a lot timer in someone's inventory. I suggest that, if you try it, do it with a family you don't have any particular attachement to. I know that sticking objects that have relationships with other objects on the lot (graves, beds) in the inventory can result in small explosions and general weirdness.
RainbowTigress:
Besides, it would be awkward to have to take it out of someone's inventory and click on it every time you want to change lots or see how many days have passed on that lot.
J. M. Pescado:
The object is rendered inoperable while in someone's inventory, but transporting it via inventory is harmless (and pointless, since the family lot time settings are retained on an invisible token that is associated with the family, not unlike the family's ownership of non-SSX3 games). You won't lose your time settings if you move to another lot, but the lot timer object must be placed on the lot to be able to count time.
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