Automated Baby Controller

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SmilingSweetly:
Make that 3 of us. After playing all day a family that has two females with the 10 baby want and T&Q in place and both women having the twin benefit, there have been alot of babies on my lot. Throw into the mix teens and two sets of parents and you have the makings of a nice frustration fest on your hands.

Gwill:
Since AL parents have been able to butt into the queue to play peak-a-boo, preventing the toddler from doing what they should be doing.  Especially during the very important smart milk craze.
Very, very annoying.  Any way to fix?

J. M. Pescado:
Noted for addition to anti-harassment.

Exiled:
I have a question about ABC.  I notice that if the toddler's energy is in the deep red while he is skilling, I can direct the caregiver to put it in the crib and the toddler will cease skilling to allow it to be put to bed.  However, if it's just in the deep yellow, the toddler will ignore the caregiver and the caregiver's action will be dropped.  Can it be tweaked so that any caregiver action will force toddlers to stop whatever they're doing?  I find it irritating to have to switch to toddler, X out the action, switch to caregiver, and then do the action.

Also, I had an APO conflict as well.  I configured an APO inside the nursery to deny "exit" to "everyone" and had overrides for the two caregivers.  I put a rabbit toy at the corner of the room adjacent to the door to the kitchen.  One time, when I directed the caregiver to get a bottle from the fridge, she found the toddler blocking the way and dropped it in the kitchen instead, out of reach of the toddler.  I had to go into buy mode and move the bottle into the room.  is the solution to the problem not to put toys so close to the exit, or is there a way to make sure that the caregiver follows the APO rules?

See this picture for a layout of the nursery and kitchen areas.

J. M. Pescado:
Quote from: Exiled on 2009 May 17, 03:04:38

I have a question about ABC.  I notice that if the toddler's energy is in the deep red while he is skilling, I can direct the caregiver to put it in the crib and the toddler will cease skilling to allow it to be put to bed.  However, if it's just in the deep yellow, the toddler will ignore the caregiver and the caregiver's action will be dropped.  Can it be tweaked so that any caregiver action will force toddlers to stop whatever they're doing?
No, this is a direct artifact of how the action priority system works. Because the baby controller operates at standard priority, it is able to override crap autonomous actions and prevent their interference.

Quote from: Exiled on 2009 May 17, 03:04:38

Also, I had an APO conflict as well.  I configured an APO inside the nursery to deny "exit" to "everyone" and had overrides for the two caregivers.  I put a rabbit toy at the corner of the room adjacent to the door to the kitchen.  One time, when I directed the caregiver to get a bottle from the fridge, she found the toddler blocking the way and dropped it in the kitchen instead, out of reach of the toddler.  I had to go into buy mode and move the bottle into the room.  is the solution to the problem not to put toys so close to the exit, or is there a way to make sure that the caregiver follows the APO rules?
The caregiver DID follow the rules. You denied "exit", disallowing anyone from leaving the room, but then gave an exception for the caregivers, so they were able to exit the room. It is not entirely clear why you have configured the room this way.

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