Sims 4 Annoyance & Problem Thread.
jwaas:
Quote from: clem on 2014 September 09, 17:05:38
Having to tell my teens to put their finished homework back in their inventory makes me crazy. Otherwise, they just leave it on the desk and traipse off to school without it (although I do wonder if it does anything).
The answer to that seems to be No. My teen left his homework on the picnic table in the little park next to his house, and though he might have lost some school performance the next day, I didn't get any notifications about it.
Quote from: clem on 2014 September 09, 17:05:38
I want more random names. I've had about 80 Kaitlins (with various spellings) in my neighborhood. Also, I have a townie kid named Parker Parker.
Sounds like a feature rather than a bug to me. :D
Quote from: clem on 2014 September 09, 17:05:38
Getting up to pee in the middle of the night is also getting old. I could solve it by sending them to the bathroom before bed, but I'm not interested in taking up potty duty.
It's pretty much pointless to try for elders. Perhaps just like in real life. I also worry that my Sims might die of hunger in the middle of the night. Part of the problem is that the needs bars seem to go from green to yellow very suddenly, giving the impression that things are worse than they are.
Quote from: clem on 2014 September 09, 17:05:38
But I have to say, there is a sense of humor in the series still. One of the things that made me laugh out loud was sending my Angry Sim to the toilet and one of the options was Take an Angry Poop.
There are entire threads on this at MTS, unsurprisingly. I've not found it to make any difference in terms of visual or audio effects, thankfully. :)
Capitaine Marie:
What annoys me the most: Their motives drop faster than panties at a KISS concert. We need stronger caffeine and macro-caffeinate. A pee bush wouldn't be amiss either; because when my Sim comes home from work, he's either ready to pass out, piss his pants, or both.
Before the game released, EAxis claimed story progression wasn't possible; but on the official site, SimGuruGrant is asking how the players would like to see it implemented. I don't know if they're going to patch it in or we have to pay for it. Either way, they're gonna screw it up somehow.
ETA: It's hella dark indoors. It's improved with a lighting mod I just installed, but it still needs some work.
Zazazu:
The camera. Oh my how I hate the camera. Either the "new" version or the TS3 version, both suck. Can't get in close enough on my sims and panning forward and backward takes a year, as does rotating. Sideways isn't too bad.Not sure what's going on, but one of my sims seems to have a pee fetish/issue. Her motive drains pretty quickly, but she'll also go and use the toilet, flush, then two seconds later go and use the toilet again. Except she doesn't need to pee yet.When I tell my sim to go home, she stops on the sidewalk in front of her home. However, that space isn't truly her home, and when I tell her to dump her inventory of time capsules and frogs and such, she drops it on the sidewalk. I then can't pick them up because they aren't technically on the home lot. So I either need the option to put community lot things into personal inventory (thereby also allowing me to steal hot dogs) or for her to take one fricking step further onto the lot before she considers herself home.I know I'm the gazillionth person to say this and there's absolutely no way anyone here could fix it, but the elimination of toddler stage is bonkers. There's just no sense of continuity. I had my first baby age to child this morning and it was weird to have school-aged spawn jump out of the bassinet.Related to baby stuff, I find it wrong that the bassinet stays after age up and can be sold for $150. Presumably, children could be a money farm. A slow money farm, but a money farm.
Seqkat:
Quote from: Madame Mim on 2014 September 07, 14:01:13
I think we're going to need some kind of fps limiter again if the noise of my video card fan earlier today were anything to go by.
Agreed.
'Write a song' seems to be totally borked - sims start but can't stop (usually needing to be reset entirely to pry them away from the instrument), and although songs do sort of complete (at least enough to register for the Music milestone), you don't get the completed sheet music as an object, so can't send them off to be licensed.
rum nate:
The lack of a fire department.
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