Sims 4 is out what's the scoop?
KellyQ:
Quote from: Tyyppi on 2014 September 08, 12:54:17
Haven't played that much yet but it basically feels like Sims 2.5. As I already whined before, gone is the color wheel and so is the open world. There are some improvements and I think the sims themselves look better than they did in TS3. I do like to play it but I feel the novelty is starting to wear off already.
Totally this. I've had the game a week and I'm already kind of "meh" about playing. I was so happy that my sims wouldn't look like puddings that I think I jumped the gun on if the game was actually worth having.
wizard_merlin:
Can someone just clarify for me, from what I have read, the game isn't an open hood like TS3, but lot based as with TS2? Some comments and screenshots make it hard to tell. If it is like TS2, what happens with the time when you return you your home lot, does it return to the time you left like in TS2, or does it continue, and can you switch between multiple lots to attend to multiple family members needs/wants? From what has been posted, it seems like the hood aging is somewhere between TS2 and TS3, with some aging and some not?
I am still very much undecided on TS4 and these issues would help decide whether to try now, or wait a few months and see what the future brings with the next EP/SP and any patches they might throw out there.
ruku:
Quote from: wizard_merlin on 2014 September 08, 23:55:16
Can someone just clarify for me, from what I have read, the game isn't an open hood like TS3, but lot based as with TS2? Some comments and screenshots make it hard to tell. If it is like TS2, what happens with the time when you return you your home lot, does it return to the time you left like in TS2, or does it continue, and can you switch between multiple lots to attend to multiple family members needs/wants? From what has been posted, it seems like the hood aging is somewhere between TS2 and TS3, with some aging and some not?
I am still very much undecided on TS4 and these issues would help decide whether to try now, or wait a few months and see what the future brings with the next EP/SP and any patches they might throw out there.
Its TS2 style lot - the street you choose to live on is yours to explore but loading screens if you wanna visit a neighbor.
Time goes by as normal, no timemachining like TS2, and you can switch between members.
From what I've read, townies may not age.
I'd wait for EPs and price drops, honestly.
Seqkat:
Quote from: ruku on 2014 September 09, 01:50:06
Quote from: wizard_merlin on 2014 September 08, 23:55:16
Can someone just clarify for me, from what I have read, the game isn't an open hood like TS3, but lot based as with TS2? Some comments and screenshots make it hard to tell. If it is like TS2, what happens with the time when you return you your home lot, does it return to the time you left like in TS2, or does it continue, and can you switch between multiple lots to attend to multiple family members needs/wants? From what has been posted, it seems like the hood aging is somewhere between TS2 and TS3, with some aging and some not?
I am still very much undecided on TS4 and these issues would help decide whether to try now, or wait a few months and see what the future brings with the next EP/SP and any patches they might throw out there.
From what I've read, townies may not age.
Not so - townies do age, and can die of old age. However, they don't progress - so they won't get married, have kids, etc. They just get older. The game moves new townies into the townie pool and into houses around the neighbourhood when the population falls, but these mostly don't seem to be in connected families. So, for example, my teen sim met a few teens at the park, but they didn't have any obvious family members (admittedly I can't work out if they have townie parents somewhere that I just haven't found, or they're just generated totally alone, but the latter seems most likely so far), and they weren't living in a house. They all grew up, and now 1 of them is living next door as a solo YA, but the rest are just YA townies somewhere, floating about in their lonerish fashion. They do make friends with each other, but only in situations where your sim is present - so if your sim chats with 5 of them, those 5 will build their relationships with one another at the same time, but they don't seem to register external relationships (tested with one who moved in, and seemed only to know the exact same people he'd met at my sim's party, despite the fact that I'd seen him at a park playing chess with someone else).
Motoki:
From the neighborhood screen you can go to "Household Management" in the upper right corner, then the "Unplayed Households" tab. At the top are the other moved in families but if you scroll down there should be a bunch that say "Currently not in world". These are the townies. They're shared across both neighborhoods too so it doesn't matter which one you are currently in.
It's nice because it gives you an easy way to access them. One of my Sims formed a relationship with a townie and I went to see if I could visit his house except he ended up being a townie and not having one so I grabbed him from that screen and moved him into his own place.
I like that the townies at least age so you don't get that weird 'Oh that's the same teen boy great-grandma dated' effect that TS2 had.
Since we're not getting true neighborhood progression though I hope someone at least can bring back the old non-played sims gain skills too mod. At least I assume they don't because I don't see bars on them when my sims are playing chess with them and such. I do notice they gain/lose relationship with other sims, but I suppose that's obvious. :P
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