Birthday Cakes: Horribly and Unexplainably Buggy?
gali:
Sandilou and Dark - the cake is not the key for a successful birthay party, the simulator "HATES" parties for babies, toddlers, and childs, and 90% of them will be a disaster. I have tasted it on my own flesh and blood.
In Strangetown, only the birthday party of Jonny (from teen to adult) got "Roof Raiser" rate. Any other party I tried to throw got a "Disaster" rate, and I had to play them again and again until I got "Good Time" at least - even the birthday party of Ophelia (teen to adult) was a disaster, although I kept all the requirements for a party. I played it 3 times until I got "Good Time".
After that, when playing at Grunt's house, I didn't dare to throw a birthay party - I just invited some friends, blowed out candles, and watched the age transition of Tank, Ripp, and Buck.
Then I noticed, that all my toddlers got a first fear "of party". From then on I don't throw birthday party at all, only to adult becoming an elder, wedding party, and anniversary party. Only these three get "Roof Raiser" score.
That was in TS2. The parties in Uni are more successful (may be the progamming changed), and I succeeded to throw a couple of partie to childs-to-teen, which got "Good Time" score.
At the college, most of the parties are "good time" and a few - "Roof Raiser".
But still my toddlers have a fear of party...:).
PresentTense:
Everytime I have a party I make sure I get chinese takeout and fruit punch - when I have those two I always seem to get good time or roof raiser.
gali:
Present, it's NOW, not when I played TS2 alone.
And, I use without shame the motherlode cheat, and have eternal booster too. I have the fruit punch in the yard (two of them), one in the living room, and one in the kitchen - the blow-buubles too, and at least 3 pool tables, 2 swings, 4 dart boards, 2 love tubs, and 2 hot tubs, 2 myshunoes, 3 pinball machines, and 2 stereos - in the yard and in the living room. Oh, yes, a barman too.
This is above the requirement of any party...:). With the eternal booster, all my sims are in platinum mood, and full green - none of them needs bathroom at all, they don't even eat from the buffet, only dance and socialize.
But I noticed that the "Roof Raiser" comes, when I succeed to befriend between more than 3 sims at the party. Thus, if Komei passes by, and my sim doesn't know him - he greets him, and gives him a lot of attention. And I send another sim to befriend more passers-by. NOW I get "Roof Raiser" for sure.
Sandilou:
Oh well, just like in real life, I throw fantastic birthday parties. ::) In the game I think the trick is to socialise and make everyone feel wanted by getting them to participate in group activities.
Ensure that there's a hot tub and get guests in as soon as the age transition has happened. Get other guests to play on a snooker table or watch television. Put your toddler on the talking rabbit and have them get stray guests to 'play with'. Have music on and make sure that there is a musical instrument available for those that must. Have an extra supply of food just in case the cake transition is 3mins+ into the party so hungry guests can eat beforehand.
Making new friends and best friends during the party also seems to up the score. Woohooing gets it to a roof raiser in no time, as does lots of flirting, kissing and general romancing.
I've never had a birthday party without a cake, but I have had parties where the cake event failed so the guests stood around till they were bored rigid which got the 'Disaster' rating. No transition at all? What happens then?
gali:
I know that the option of throwing a birthday party is available only at the last day, at 4-5 PM, to enable the kid to blow the candles exactly at 6 PM, and have age transition.
Without a party, you can invite some relative and guests from 3-4 PM, and then, when you get a message that the kid will grow to a teen (at 6 PM), buy a table with a cake, and give hime to blow out the candles. Until now, From the beginning of TS2, it works fine for me.
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