Monday Morning Madness Fix *CRITICAL* *NL p1*
J. M. Pescado:
Monday bug burninated. Really this time. I think.
*DISCONTINUED AS OF NL patch-2*
NL: mondayfix.zip
Monday Morning Madness Fix for TS2NL v1.0p1
Made by: Flying Fish Systems (J. M. Pescado)
Special Thanks To:
Quaxi, for writing SimPE
Congratulations to: Draklixa!
INSTRUCTIONS:
Place in your MYDOCU~1\EAGAME~1\THESIM~1\DOWNLO~1 directory.
FEATURES:
Fixes the Monday Morning Day Off bug. Mad Scientists and other similar jobs no
longer penalize sims for missing work Sunday Night/Monday morning even though
they aren't supposed to work then.
COMPATIBILITY:
Compatible with all FFS hacks. Tested for TS2NL v1.0p1.
SIDE EFFECTS:
May cause computer damage, incontinence, explosion of user's head, coma, death,
and/or halitosis.
WARNING:
Do not open, crush, dispose of in fire, put in backwards, short-circuit, or mix
with non-awesome hacks - may explode, leak, or catch fire, resulting in injury
and/or death.
ElviraGoth:
Well, I hadn't gotten to a Sun. night yet to see what happens, but I just dl'ed the new version. What was wrong with the other one? (Just out of curiosity.)
Emma:
*Downloads again* Thankyou again ;D
themaltesebippy:
This seems to be working for me.
Jorenne:
Well TBH I did notice that my sim used a vacation day early monday morning having had sunday night off, but thought it was probably because I was using a custom career. Redownloaded, I'll try it again ;)
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