Monday Morning Madness Fix *CRITICAL* *NL p1*

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J. M. Pescado:
Monday bug burninated. Really this time. I think.

*DISCONTINUED AS OF NL patch-2*


NL: mondayfix.zip

Monday Morning Madness Fix for TS2NL v1.0p1
Made by: Flying Fish Systems (J. M. Pescado)

Special Thanks To:
Quaxi, for writing SimPE

Congratulations to: Draklixa!

INSTRUCTIONS:
Place in your MYDOCU~1\EAGAME~1\THESIM~1\DOWNLO~1 directory.

FEATURES:
Fixes the Monday Morning Day Off bug. Mad Scientists and other similar jobs no
longer penalize sims for missing work Sunday Night/Monday morning even though
they aren't supposed to work then.

COMPATIBILITY:
Compatible with all FFS hacks. Tested for TS2NL v1.0p1.

SIDE EFFECTS:
May cause computer damage, incontinence, explosion of user's head, coma, death,
and/or halitosis.

WARNING:
Do not open, crush, dispose of in fire, put in backwards, short-circuit, or mix
with non-awesome hacks - may explode, leak, or catch fire, resulting in injury
and/or death.

ElviraGoth:
Well, I hadn't gotten to a Sun. night yet to see what happens, but I just dl'ed the new version.  What was wrong with the other one?  (Just out of curiosity.)

Emma:
*Downloads again* Thankyou again  ;D

themaltesebippy:
This seems to be working for me.

Jorenne:
Well TBH I did notice that my sim used a vacation day early monday morning having had sunday night off, but thought it was probably because I was using a custom career.  Redownloaded, I'll try it again ;)

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