Nightlife: UGLY!
dizzy:
My goodness. Bowling as one, long, uninterruptible interaction over the course of two bowls (assuming you don't strike, of course) would be quite unplayable. I sure hope they don't do it like that.
Real life bowling is very flexible and good bowling alley managers can even be persuaded to reset the alley should something go wrong (like your pin setter screws up and dishes up 9 pins instead of the normal 10).
J. M. Pescado:
Quote from: dizzy-two on 2005 July 30, 23:06:15
My goodness. Bowling as one, long, uninterruptible interaction over the course of two bowls (assuming you don't strike, of course) would be quite unplayable. I sure hope they don't do it like that.
Heh, well, I strike fairly consistently, but I'm not liked much in bowling arenas due to my habit of taking a lightweight ball and hurling it like a shotput as my bowl. If the ball manages to come to ground before impact, it's liable to put an impressive ding in the floor.
Quote
Real life bowling is very flexible and good bowling alley managers can even be persuaded to reset the alley should something go wrong (like your pin setter screws up and dishes up 9 pins instead of the normal 10).
Wait, that's a bad thing? That means you get a free point already.
Ardin Topani:
Quote from: J. M. Pescado on 2005 July 30, 23:11:29
Heh, well, I strike fairly consistently, but I'm not liked much in bowling arenas due to my habit of taking a lightweight ball and hurling it like a shotput as my bowl. If the ball manages to come to ground before impact, it's liable to put an impressive ding in the floor.
Good lord, you bowl like my best friend. Except she would get the heaviest ball and shotput with it. It would make a very, very large crack on the alleyway and then (hopefully) make it down to the end of the alley with minimal bouncing.
I have no idea why we never got thrown out. *Everyone* would stop and stare at us so it wasn't like no one noticed.
kim:
Quote from: J. M. Pescado on 2005 July 30, 22:25:37
The TS2 engine is fundamentally incapable of doing anything other than rendering a series of canned animations. In order for them to ACTUALLY bowl, or play pool, you'd need a full-fledged physics engine. TS2 doesn't have this. The bowling is obviously thus a series of canned animations.
cool, you've recognized what i'm waiting on. have you started working on it, or should i now begin hinting, nagging, trying to recruit your team, such like?
(i know, huge project, not likely in my brief remaining lifetime, still i dream it for the little children, and for their children.)
but, think about the possibilities of karaoke and bowling together!
jrd:
Some of those scenes are obviously staged.
As for the cars, Hot Date for TS1 had non-stopping cars which drove by the community lots, to give the illusion of Downtown being actually downtown somewhere.
I'll hold judgement (and curses) until I've had Nightlife installed.
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