EA goofed up the Premium Recipes
Starwind:
Quote from: jezzer on 2013 January 11, 23:40:40
And if you, you know, PLAY THE ACTUAL GAME, you will see them called "Links" in the refrigerator, in the grocery store shopping screen, in your inventory, etc.
Well I wasn't talking about in THE ACTUAL GAME, I was talking about the Store_Recipe file inside ccmerged. Which uses the ingredient.xml which uses HotDog not Links.
Now go ahead and make your next little MOAR FIGHT comment, so you have the last word on the topic.
jezzer:
It's not my fault you can't express yourself properly.
kissing_toast:
What does this actually do though? Makes it so that these items are "used" when you cook these recipes? You might also want to mention that this needs a higher priority than ccmerged since it's an override.
Quote
They don't show up in the journal because they have this line:
Quote
<Learnable>False</Learnable>
I guess they made it this way so people wouldn't uninstall the item and then complain at the BBS that they skill journals are bugged.
I would have thought that that is set to false because you don't learn these recipes, they're just there when you use the object.
Starwind:
Quote from: kissing_toast on 2013 January 12, 06:07:12
What does this actually do though? Makes it so that these items are "used" when you cook these recipes? You might also want to mention that this needs a higher priority than ccmerged since it's an override.
I was under the impression that anything placed in the mod folder was automatically a higher priority than ccmerged in the dcbackup folder.
And yes the purpose of the mod is for the meals to use the ingredients as was intended except EA's coder couldn't remember their own ingredients' names.
solarflares:
Starwind, just a heads up, this is working great, thank you, your a sweetheart.
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