No Zombies Spawning
Rubyelf:
I had harvestable plants that were RIGHT in front of the zombies when they spawned, and they still continued to sit there and growl until, again, they turned human and disappeared. Are they meant to turn human, get in a taxi, and leave?
jezzer:
Quote from: Rubyelf on 2013 January 12, 06:05:45
I had harvestable plants that were RIGHT in front of the zombies when they spawned, and they still continued to sit there and growl until, again, they turned human and disappeared. Are they meant to turn human, get in a taxi, and leave?
I don't think so. In my game, they stay zombies until the next morning, and they usually stay for hours.
Rubyelf:
Quote from: jezzer on 2013 January 12, 13:20:37
Quote from: Rubyelf on 2013 January 12, 06:05:45
I had harvestable plants that were RIGHT in front of the zombies when they spawned, and they still continued to sit there and growl until, again, they turned human and disappeared. Are they meant to turn human, get in a taxi, and leave?
I don't think so. In my game, they stay zombies until the next morning, and they usually stay for hours.
I didn't think so. I tried getting rid of my fence around the house, but no zombies spawned still. On the test game they stopped spawning all together now, so I deleted that and started a new one, and they spawned once again for 4 nights this time, doing the same thing, and then disappeared. I am starting to wonder if perhaps something is interfering with it, I also have some of Anach's mods too, so curious if one of his is possibly causing issues. Other than that the only mods I use are the ones basically everyone else uses here.
Skadi:
Time to do the old 50/50 mod test.
notouching:
Overwatch will reset zombies when they're standing around with route failure bubbles because they can't get in your house. Perhaps this is what you're seeing.
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