Seasons Impressions?

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Edana ni Emer:
Well, I used the "ridiculous likelihood of abduction" mod, and the bug-eyed bastards were still no-shows. If they have no ships, how do I find this out and how the hell do I fix it?

kissing_toast:
Quote from: Edana ni Emer on 2012 December 15, 05:26:26

Well, I used the "ridiculous likelihood of abduction" mod, and the bug-eyed bastards were still no-shows. If they have no ships, how do I find this out and how the hell do I fix it?


How the fuck do you think?  ;)

virgali:
Quote from: morriganrant on 2012 December 14, 19:47:36

Quote from: Edana ni Emer on 2012 December 14, 15:04:19

I'd like it a lot better if I could fucking get this Sim fucking abducted already. I made a Sim just for that! He's got space rocks and moonstones coming out his ears and Searches the Galaxy when he's hip-deep in snow! What the fuck else do I need to do you weedy green bastards?!

This may be a bug, like Kissing_Toast said, often they are missing UFOs. Not sure if this is EA or not.


The first reports about missing UFOs is because Twallan's Overwatch would delete them. The only way to get them back is to delete all aliens and let the game generate new ones.

Edana ni Emer:
There does seem to be an Awesomemod issue of some sort. If nothing else it seems to be killing the 'Abducted' moodlet.

snabul:
I got a good impression.
My world is not up to date, yet, because I installed the last three expansions two weeks ago and have to make up and learn a lot.
But I tested a world updated by Carl (http://www.carls-sims-3-guide.com/).
With all Expansions up to seasons The Sims 3 is now entertaining enough for me to rival the sims 2.
I like the snow and the aliens a lot.
Not being a powergamer (http://en.wikipedia.org/wiki/Powergaming), I am able to enjoy the new animations and making discoveries (at the moment I try to "solve" the bees without a look at the code, for now...).
Maybe Seasons will be the point for me to start modding the sims 3, as it has been Open for Business before (concerning the sims 2).

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