Various Annoyance stomping Hacks 1.55

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Pixelen:
Quote from: sloppyhousewife on 2012 September 13, 07:42:29

Quote from: Pixelen on 2012 September 12, 18:37:15

Thanks for these. Have definitely experienced less zombies than before, what the hell was EA thinking with that spawn percentage?

Glad to hear it's working. I take it you have zombies, then? That's great (maybe not for you, though ;)), because I'd like to clearify some  points:

- Have you encountered any *new* zombies?
- The zombies you already have - do they spawn on the active lot* during a full moon and if so, how often?


Sorry it took so long to reply to this. My save in the supernatural neighbourhood borked itself and I had to start again. Before I installed the mod, I had 3-4 zombies spawn on the active lot during a full moon, and even about 1-2 per normal night. I don't know if they were new or not because I would just delete or reset them with Nraas' Master Controller. :) Since installing it I have had barely any zombie spawns; I think I had 1 on a full moon but that was about it.

sloppyhousewife:
Testers wanted

Cats Present Stuff to Sim Tweak

When my cat presented a maple leave to his sim, I was all "awwwww". My idiot sim, on the other hand, was all "ewww" and got a relationship hit. WTF? Hello! Your loving, considerate cat brought you a GIFT, you jerk!
After an equally negative reaction to a crawfish (useful) and a pygmie hedgehog (valuable), I've had enough. I sent the crawfish to be mounted ("Kitty's first Kill!"), bought a terrarium for the hedgehog and made this mod.

What it does:

Changes the reaction to being presented with stuff to always result in a relationship increase (no matter how disgusting your sim might find it - you think a maple leaf is nauseating? Wait until you find a disembowelled mouse in your bed!).
It also lowers the increase to 1 (it was 10 for positive reactions before, which imho is a bit much).
In addition, sims will now always pet their cats as a "Thank you".


Less annoying Bonehilda

Changes "The amount of time that bonehilda will roam (WHERE roam = findAnnoyingStuffToDo && harassPet_priority = 100 // priority scale 0-100) around the house before she returns to her coffin" from 60 to 5 minutes.
This means that she will return to her coffin almost immediately after finishing work*.

*From what I've observed, Bonehilda routines work as follows:

- chores are generated (dirty dishes, unmade beds etc.) > BH leaves coffin (checkpoint 1)
- while outside the coffin, BH will do all work present at checkpoint 1, including stuff which doesn't trigger coffin leaving, like watering plants.
- chores generated while BH is outside (checkpoint 2) will not always be done immediately, because this mod doesn't leave enough time to look for work (or trouble).       (Edit in blue: changed "not" to "not always")
- BH returns to coffin
- while still active, BH will leave the coffin again after 60 minutes (default) to do chores generated at checkpoint 2 etc.

So far, it seems to work fine. All work gets done, if not immediately, then an hour later. And much more important: Due to the short amount of time BH has left to wander about, she has been able to sneak in one single "Pet" action in three ingame days. Results may vary due to household setups. Use at your own risk.

ETA: Pet harassment can still occur when the pet is in the room where BH has finished her last task. She will not follow the poor critter around, though.

sloppyhousewife:
Writing Comics Overhaul

After ~30 comic books, my writer sim had maximised his street art skill without even getting close to a wall ever. Lolwut? In addition, his painting skill went from 3 to 8. I don't approve of my sims gaining skills unless I order them to, so I removed the painting/street art skill gain:

shw_writecomics_nopaintingskillgain_1-50

No more free painting/street art skills from writing comic books! (Note: writing skill is not affected)

As a compensation, writing comics now is fun:

shw_writingcomicsisfun_1-50

Added bonus! Writing novels is fun, too:

shw_writingnovelsisfun_1-50

Because writing *is* fun, why else would you do it? And yes, I'm aware that there are several similar hacks available already, but this one happened to sit in the same folder as the comics hacks, so I thought "meh"  :P.

Edited to correct skill name (it's street art, not street painting)

sloppyhousewife:
Inventing is Fun

shw_inventingisfun_1-50

Because how could messing around with a soldering iron possibly NOT be fun? Fun rate is the same as for the sculpting station.

No more Ice Cream Truck

shw_icecreamtruckbegone_1-50

Stops the annoying stalker truck from generating by setting the number of vehicles generated to 0.

Q: I put the hack in, but the truck doesn't go away. Why?
A: This hack doesn't delete ice cream trucks, but prevents them from being generated the next day. A truck already present will still be there and stay there until its duty is finished. Service times are cut down to 2 hours (10AM to noon), however, so the truck will leave your world at 12PM to never return.

Q: I saved at 4PM ingame time with the truck parking in front of my active lot. Will putting this hack in make my game explode, because the service times are now shorter?
A: No. The truck will "realise" that the service has ended and will simply drive away.

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