Jfadeworld 2.0 - NEW! IMPROVED! ISLAND!

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jfade:
Quote from: Bain on 2012 September 04, 08:30:22

So I've been playing this town for a few hours tonight. So far I love it. No routing problems so far or anything like that. There are just a few minor annoyances. Many of the homes do not have descriptions of how many bedrooms/baths they have. Also, I did not notice any 60x60 empty lots for the casino. You might want to move the junkyard as well. It just feels wrong being next to the grocery. Probably belongs closer to the trailer homes. Just minor stuff, but thought you'd like the feedback.

Hrm, good point about the descriptions. I did that in the previous version but didn't think to do it this time. I will fix this, however, it will be after I install Supernatural.

I did not know there was a casino. That must be a store download. You can remove one of the larger buildings on the 64x64 lots and use that, or as someone suggested below, add one. There is room.

I think there is more than one grocery. The junkyard is in the shadier part of town. It's a quirk. Feel free to move it if you'd like, though. I do appreciate the feedback, but some things are strictly edit yourself, in a way...

Quote from: Kyna on 2012 September 17, 09:45:34

I can't find the following saltwater fish for my sim with level 6 fishing: anchovy, jellyfish, tuna, clownfish, blowfish.  I can't see any saltwater spots using the collection helper, and AM's "fish for" macro can't detect them either.

Three lots seem to have been affected by that bug where if you put down a lot that has spawners, the game places spawners in every rotation you try before you place the lot.  Some of the fishing spawners on these lots are on land.
- Willow Acres Park
- Landgraab Industries Science Facility (the spawners under the building are confusing AM's fishing skill macro, as they are unroutable)
- Manning Memorial Cemetary

I don't think I put saltwater fishing spots. I'll shove some out by the lighthouse in the next version, and add some others for the other kinds of fish. Interesting, re: the spawners on land. I'll edit that too. Thanks!

I'm planning on installing Supernatural soon, so these edits will have to come after that.

jfade:
"I don't know, Frank, that Jfade hasn't really done much of ANYTHING lately. I don't think he'll update the new world he made."

Frank shot back a bored look.

"It's just that he said in SEPTEMBER that he was going to do an update, but it's NOVEMBER and we haven't heard anything!"

Frank stared doubtfully.

"Look, he's a lazy slacker punk. That's his schtick, I get that, but he still should support the crap he made. I mean, I could place new stuff myself with the in-game world editor, which he will no doubt do himself, but I shouldn't have to do that. It'd take me a few hours, at most, but JFADE needs to do it because it's HIS world."

Frank blinked, meowed, and then started licking himself.

"I guess you're right, Frank," the random downloader sighed. "You're the only one who understands me..."

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NEW! IMPROVED! EDITED FOR SUPERNATURAL (BARF) AND SEASONS!

Jfadeworld 2.0, AwesomeMod Ready Save has been updated for Supernatural and Seasons. All new lots and rabbitholes are in place, with one exception: I couldn't create a new beach property. I'd have to edit in CAW, but almost all decor and many tweaks were placed in the in-game editor in the AwesomeMod-ready save file. Therefore, to update this hood "properly", I'd have to redo all that, and that's not about to happen, so NYAH.

Changes:
- Supernatural gypsy hut placed (trailer court area)
- Supernatural hangout placed (south of military base)
- Supernatural scroll rabbithole thing placed (next to existing library)
- Supernatural vampire lounge placed (in the former spot of the criminal rabbithole. Criminal rabbithole moved across the street.)
- Supernatural fairy garden crap placed (behind the stadium)
- Seasons festival area added (south of the military base)
- New fishing lot (stolen from Riverview, the fish hatchery) placed (near the lighthouse)

Download the new AM Save File TODAY!

phoenixc:
I'm waiting you to edit world in CAW to make a large beaches (around the world), where we can add the houses on the beach ... I tried to modify it myself, but i'm not world builder ...

jezzer:
Quote from: phoenixc on 2012 November 24, 11:18:48

I'm waiting you to edit world in CAW to make a large beaches (around the world), where we can add the houses on the beach ... I tried to modify it myself, but i'm not world builder ...


Hold your breath while you wait.  It'll make the time pass a lot more quickly.

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