Playing 1.24 version of Awesomemod-Idiotic question from an idiot in general

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Vriska:
I cannot patch up to the latest 1.34 patch due to custom sliders that I wish to keep but haven't been fixed as of yet. (The 1.29 fucked up sims' skeletons apparently.)
My 1.24 version of Awesomemod expired recently, though I would like to continue playing with this version for the reason above.
Thus, I tried to find a way to have my Awesomemod version expire later than what has been set.
After lurking for about three days I haven't found any clues pertaining to the editing of an XML within the mod using S3PE, but decided to give it a shot anyway.
I found 9 _XML's, but can't find the string that needs editing because I am blind and stupid. I am also probably doing this wrong.
I decided to go with the system clock turn-back, which seemed to work for other people playing with older versions, and got this message:

"Warning! Your system time appears to be incorrect, would you like to check it online against a time server?
Your system time will not be adjusted automatically.  Please correct the time manually, if necessary. A reboot may be required afterwards."
I clicked "No", and then another prompt appeared:

"Invalid system-time detected.
Please check and correct your local system-time setting. A reboot may be required afterwards." Then the game decides not to run when I hit "Ok".

I don't know if this is a Vista thing, because Vista is utter shit.

Is there any way to bypass the game from caring about when my system clock is set? If not, where exactly is the expiry string located among those 9 XML's within Awesomemod?

Scientist:
Find the following line in the last XML:

<BuildLifeDays value="56" /> <!-- Altering this line will probably cause your game to explode!-->

This is the number of days the mod will work from the time it was created.  Change it to something greater.

Skadi:
Just out of curiosity, which sliders?
All of mine work fine with 1.34, and I'm always interested in finding more sliders.

Vriska:
Skadi- Johna's body sliders from MTS. They work fine, but I have a few favorite sims using either the neck slider, or the waist slider. He has said that he's working on it, but those two sliders have become bugged in existing sims in the way they display things since the 1.29 patch. So basically my sims' heads whom use those sliders look like skate ramps.

Scientist- I tried that just now, utilizing the built-in text editor from S3PE. I noticed that the build days were at "0" and I changed them to "56" with no results. When I saved the package, cleared caches, and loaded the game, it still said that my Awesomemod was expired and exited the game. Did I miss something?

Scientist:
Vriska, if you are running patch 1.24, which came out with Generations, your version of AwesomeMod is over nine months old.  Check to see when it expired.  You probably need to use a number much greater than 56 (like 560).

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