AwesomeMod won't work.
Frejoh:
I have read on how to install it, I did download your framework and put d3dx9_31.dll in \Game\Bin in all of the expansion and the base game, put the mod folder in the base game and the .package files in the packages folder in the base game, on the expansions I removed the Resource.cfg in Game\Bin\Mods\Files. and only had the .package file in the base game. If i put the Resource.cfg in The Sims 3 folder the game just crash when I try to start it.
This mod uses an other way to start mods then over at the modthesims, so it did not work to use the framework that they have and put it in the Program\Documents\Electronic Arts\The Sims 3 folder, the other mods only work that way, and I can not put them in the The Sims 3\Game\Bin\Mods\Packages as it did not load them.
Starler:
PEBCAK, causing framework fail.
Eeyore:
Awesomemod works using either framework method, and since the framework outlined at Mod the Sims is marginally less complex (although neither could be said to be complex, really) you should follow their instructions.
Frejoh:
If both either framework method works, why does Awesomemod not work on modthesims, and nothing works on awesomemod framework and what is PEBCAK?
jezzer:
Quote from: Frejoh on 2012 July 04, 04:10:18
If both either framework method works, why does Awesomemod not work on modthesims, and nothing works on awesomemod framework and what is PEBCAK?
Here you go: http://bit.ly/shvO7D
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