Random Crashing

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rhodaloo:
I finally figured out that my random crashes were related to the number of  Late Night Venues that I placed in other neighborhoods. Yes, my personal computer geek needs to check to see what drivers needed to be updated.

Shadownet:
I'm getting random crashes as well. I've played with Awesomemod back before Generations came out with no issues, but I've come back to the Sims during the 1.34 patch and with Awesomemod, it's been randomly crashing after about 1-2 hours of play. The crash log analyzer typically says the issue is a corrupt save. I've tried deleting the entire Sims 3 folder under My Documents, and done reinstalls, but a fresh Sunset Valley save with Awesomemod always eventually gets random corrupted save crashes even when I had nothing else but Awesomemod installed. I can't pinpoint the crashes as they tend to disappear if I fuck off and play the Sims 3 later and which point it runs for another 1-2 hours before the crashes come back. I've got it up to date, and I've made sure the base game is patched as well as all the expansion packs I have (WA, Ambitions, LN), but it keeps happening. I've got Awesomemod installed via Documents framework.

The crash log produced by the game itself usually says its an access violation at reading address 0x00000030, and the address under it is usually always the same depending on the patch (for 1.34 it was always 0x00d5d48f and another address for 1.36). Sometimes when it crashes during saving, CLA just says it's an unknown issue.

My system shouldn't be an issue, as the game runs fine graphically without Awesomemod and I've got 8 gigs of RAM. At this point, I honestly don't know what to do next to try and fix whatever issue I'm having.

ebonyspiral:
Quote from: Shadownet on 2012 July 14, 20:49:39

The crash log produced by the game itself usually says its an access violation at reading address 0x00000030, and the address under it is usually always the same depending on the patch (for 1.34 it was always 0x00d5d48f and another address for 1.36). Sometimes when it crashes during saving, CLA just says it's an unknown issue.


I get the same in my crash logs, though I've never had problems saving.

I've just now updated to 1.36 patch and AM, and after about a half hour of play it crashed. Bollocks.
This is on a neighbourhood less than a week old and with absolutely no other CC.

I'm going to recheck with a vanilla game (*cries) and see how it goes.

Capitaine Marie:
Quote from: kissing_toast on 2012 June 04, 21:58:09

Quote from: krenm on 2012 June 04, 21:44:10

If you have good hardware, you may want to edit your sims3.ini file to allow the game to use MOAR RAM.  Google for it.


This is outdated advice, no? Is your AM in program files framework or my documents framework?


Editing the Sims3.ini worked for me.  Before I tried that, my game would crash about every 20-30 minutes.  Of course, that could have just been a coincidence.

Shadownet:
Quote from: ebonyspiral on 2012 July 16, 17:28:09

I get the same in my crash logs, though I've never had problems saving.

I've just now updated to 1.36 patch and AM, and after about a half hour of play it crashed. Bollocks.
This is on a neighbourhood less than a week old and with absolutely no other CC.

I'm going to recheck with a vanilla game (*cries) and see how it goes.


The save crashes are actually very uncommon and might not be related.
After some more playing, it seems like the game gets more and more unstable after only about four weeks in game time. I thought it would only crash after a couple hours playing, but it seems to be a combination of the two and after a certain point it just crashes too much to even bother trying to continue playing the save.

I recently checked that my computer's processor just meets the minimum requirement (2.4 GHz on Vista), and I guess the problem may be that Awesomemod's story progression could be pushing it over the edge? I don't really know, it's just about the only thing I can come up with to explain the constant crashing even when I reinstall with a cleaned out registry and whatnot. But would that really produce corrupt saves? I'd understand if CLA is just misunderstanding the crash log, but it seems that the saves get more and more unstable, suggesting actual corruption.

Maybe I'll have to try out Twallan's SP just to see if there are continued crashes.

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