KT's Store Fixes (updated 11.02.2013)

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Capitaine Marie:
Quote from: notouching on 2013 March 14, 10:31:17

In any case, here are my fixes. If they work for you, please post (they work fine for me):
MV_WallsFloors_Fixes - Fixes for Monte Vista
AS_WallsFixed - Fixes for Aurora Skies


Baaaa! ;D  Just out of curiosity, how did you do it?  I was finally able to get the extracted packages (from AS) into my game, myself, but then I had duplicates.

Quote from: kissing_toast on 2013 March 14, 19:19:59

Updated OP. Re-added the Monte Vista walls and added the Aurora Skies walls from notouching, thank you for doing those BTW. Can someone confirm or deny that there are roofs missing from either of these as well? I've been slacking on the Sims department lately, I'm a busy bitch and don't feel like starting something unless it's absolutely unnecessary.


And baaaa to you, too!  The roofs show up fine for me.  

notouching:
Quote from: Capitaine Marie on 2013 March 14, 20:00:26

Quote from: notouching on 2013 March 14, 10:31:17

In any case, here are my fixes. If they work for you, please post (they work fine for me):
MV_WallsFloors_Fixes - Fixes for Monte Vista
AS_WallsFixed - Fixes for Aurora Skies


Baaaa! ;D  Just out of curiosity, how did you do it?  I was finally able to get the extracted packages (from AS) into my game, myself, but then I had duplicates.

*snip*


To get rid of duplicates, I took the decrapified packages and exported the CWAL resource for each wall/floor. I had to change the group for the VPXY in the TGI Blocks. Decrapping changed the group for the VPXY in the package, but the TGI Blocks in the CWAL resources did not get changed. So I made the VPXY group match the decrapped VPXY group and voilą. No duplicates but the walls work.

Removing links to my fixes since KT added them back.

Quote from: kissing_toast on 2013 March 14, 19:19:59

Updated OP. Re-added the Monte Vista walls and added the Aurora Skies walls from notouching, thank you for doing those BTW. Can someone confirm or deny that there are roofs missing from either of these as well? I've been slacking on the Sims department lately, I'm a busy bitch and don't feel like starting something unless it's absolutely unnecessary.


Totally understand your sentiment. I have been feeling the same way lately. I have no issues at all with the roofs. The Monte Vista roofs were added in patch 1.42, and the AS roofs show up fine and are usable in my game.

Freddy:
Quote from: kissing_toast on 2013 March 14, 19:19:59

Updated OP. Re-added the Monte Vista walls and added the Aurora Skies walls from notouching, thank you for doing those BTW. Can someone confirm or deny that there are roofs missing from either of these as well? I've been slacking on the Sims department lately, I'm a busy bitch and don't feel like starting something unless it's absolutely unnecessary.


My MV and AS walls and roofs show up in game perfectly. Thanks for the fixes :)

TheNoble:
Someone over at MTS have created a fix to change an acoustic guitar into an an electric guitar. Would it be good if you can make a fix like that too on all store guitar, as all guitar from store are labelled as acoustic guitar.

Here's the author comment about how to make it:
Quote from: PhenomIIFX @ MTS

Just change the scriptClass Control code to "Sims3.Gameplay.Objects.HobbiesSkills.ElectricGuitar".
Modding store items is inconvenient. I think you need to decrapify them.

kissing_toast:
Quote from: TheNoble on 2013 March 16, 09:38:02

Someone over at MTS have created a fix to change an acoustic guitar into an an electric guitar. Would it be good if you can make a fix like that too on all store guitar, as all guitar from store are labelled as acoustic guitar.

Here's the author comment about how to make it:
Quote from: PhenomIIFX @ MTS

Just change the scriptClass Control code to "Sims3.Gameplay.Objects.HobbiesSkills.ElectricGuitar".
Modding store items is inconvenient. I think you need to decrapify them.



I can do this. If you can get me the guitars as single sim3packs or at least give me the names of all the sets so that I can eventually find them.

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