KT's Store Fixes (updated 11.02.2013)

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notouching:
I don't have this issue so there must be something wrong with your set up. Honestly, it sounds like a ccmerged issue. If you have installed the content as packages, you'll need to put the ccmerged in your overrides folder.

Levini:
Oh ok. I may have forgotten to update the overrides CCM. Thanks for the time.

phoenixc:
Quote from: notouching on 2014 February 07, 18:12:16

Quote from: macharper on 2014 February 07, 16:18:07

Quote from: notouching on 2014 February 07, 07:13:36

Fixes: missing accessories that cause the big white block. Objects and accessories can be crafted. Let me know if you notice something is still broken.


All looking good so far, including the pain in the glass' moodlet showed up when Sim inspected blow torch and it went off in her face. Quick work!

A minor point, there is no icon for the Artisan skill, on mouse over, (unsure if there should be one) so Wwen messages are delivered by the game eg. gained artisan skill the icon is also missing.


Woops, thanks for the report. The fix has been updated.


It's all OK... everything is working fine.

Viper:
Quote from: macharper on 2014 February 07, 16:11:59

Quote from: Viper on 2014 February 07, 15:15:32

Could you have another look at the The Titanic Toy Machine.  The table block is coming out as a black ball and the animal balloons are a white block (object missing a resource instant and a long string of numbers).


Both of these work fine in my game, decrapped content installed via launcher  and using the fixes from the site as outlined in first post.


I'm running mine decrapped and in merged package form.  I am using the fixes as stated in the first post.  If I wasn't why would I bother to bring these problems up?

Levini:
That CC Merged package that comes with the fixes is a bit outdated. Also did you place the CCMerged in all the right locations (overrides for packages, Packages for normal S3P/decrapped S3P, and DCBackup for all else)?

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