Lights! Camera! Inaction! SHOWTIME!
Tever:
Quote from: tea_and_blues on 2012 March 10, 02:30:30
Had a look in CAW, the routing paint is solid. The routing looks solid. That's unique among EA worlds. There's a road not connected in the middle of town, but I don't imagine that could be the cause. Figure it's probably a lot, but can't locate anything. No trouble in other hoods.
The game is so used to shoddy routing that it just doesn't know what to do with itself, now.
Roobs:
They've replaced the "Steel Scalloped Roof" texture with something completely different.
jezzer:
Quote from: tea_and_blues on 2012 March 10, 02:30:30
Had a look in CAW, the routing paint is solid. The routing looks solid. That's unique among EA worlds. There's a road not connected in the middle of town, but I don't imagine that could be the cause. Figure it's probably a lot, but can't locate anything. No trouble in other hoods.
I was hoping someone more CAW-savvy than me would check. I've noticed that the venue lots have very shoddy pathing on the stages, with LOTS of people getting in one another's way, angry foot-tapping, etc. During a Simfest, people not actually involved in the Simfest would get up on the stage like they were going to perform, only to have to cancel and get out of the way of the actual performer. It reminded me of how you'd use the computer in TS2 and suddenly every sim in the house would zerg rush the room in an effort to turn the computer off.
HomeschooledByTards:
I haven't had any/more lag in Starlight Whatever, but I have had several cases of the audio cutting out for a while (lets say five minutes) and then coming back on allofasuddenandrushedlike. It's very strange.
Skadi:
I added some venues to Lunar Lakes, and had no serious issues. When my sim did her first performance though, ever sim in the audience had a route fail thought bubble.
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