removing service/NPC sims

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littleblackdog:
Does anyone know how to prevent service sims from spawning in the game.? I have Twoftmamas less service sims mod but it allows for 1 each of the service sims to be present in the game. Everything is fine on my castaway island, and there are no sims present except my castaways, until I place an empty or commercial lot of any kind on the Island. Then the service sims appear and start wandering about. Seems they need a lot that is not occcupied to spawn from and dissapear into.. If I use Awesomemod "destroy all NPCs." All the wildlife and wildhorses disappear. Which would be okay except my castaways are trying to befriend the wildlife.

Lakart:
This:
http://nraas.wikispaces.com/StoryProgression
+
This:
http://nraas.wikispaces.com/Register

Could probably solve your problem.

littleblackdog:
I do have Story Progression and most of Twallan's mods including Register and was not able to find a setting or any info in NRAAS Wiki, on how to stop all service sims from spawning and wandering around my "deserted island" . 

Lakart:
There's an option in story progression to replace service sims with ACTUAL sims, and then you can use register to assign which non active sims run the stores.

littleblackdog:
Yes that would work for any of the sims that man the registers, but I do not have any stores or hangouts.  Just a park with a community garden, and maybe a small lot with a hut, where a sim could move to if they would like to live  alone.  If there is a community lot or a uninhabited lot of anykind, service sims, repairmen, maids, any of the sims that would normally live in the hidden apts appear and wander around.  Even if it is a vacant lot.  If there is no other lot except the one with sims that are playable, then they do not appear unless my sims calls one on the phone.

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