Any way to salvage Sims from a corrupted town?

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Noromarc:
The player might be unable to pack the desired sims with Porter if the game itself is unable to perform a save-to-library operation. I had the unfortunate experience where editing the world and trying to save a copy of personalized houses/families failed repeatedly; Porter published a failure warning.

A solution is to perform the manual procedure of saving empty houses from World Editor and individual sims from any armoire (wardrobe?) as indicated in previous answers, resulting in fresh but ignorant and inexperienced characters.

On a tangential theme, why do worlds accumulate so many errors over time? Is it a lack of "clean-up & verify" software code or is this corruption simply impossible to prevent? As a builder, it is quite frustrating to see a personalized neighbourhood begin to fail after a couple of generations, and while I try to keep clean lot/family copies in the game's library, there will always be missing or outdated sims and lots.

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