Not an AwesomeMod Bug
Yzisme:
Also, because I probably can't convince you to modify the whole mod for one player, (because that is extremely stupid) and I will not give up my CCMagic because the amazingly artistic pile of shit my game is without it is incomprehensible, is there any way to revert to the .26 mod? Or did you say NO somewhere in big, bold lettering and I missed it?
jezzer:
Quote from: Yzisme on 2011 December 27, 06:03:06
Also, because I probably can't convince you to modify the whole mod for one player, (because that is extremely stupid) and I will not give up my CCMagic because the amazingly artistic pile of shit my game is without it is incomprehensible, is there any way to revert to the .26 mod? Or did you say NO somewhere in big, bold lettering and I missed it?
Awesomemod is always updated to the latest patch, and therefore neither supports nor offers earlier versions. This helps keep MATY from being flooded by questions from tards who insist on playing outdated versions of the game. In theory.
Yzisme:
In theory. I got in anyway, so the theory is false; you may wish to revise it. The only reason I'm insisting on playing an outdated version is because it seems that awesomemod is no longer compatible with CCMagic, unlike the previous versions. It, as aforementioned, 'Non-Critical Core Mismatches' all mods I have when running CCMagic.
Now, I'm probably wrong (I usually am) but since it isn't any of my other mods (which I checked, by deactivating and reactivating and so on) I wouldn't mind having the previous version of awesomemod to see if it's the awesomemod version.
If it's not awesomemod, it may be a borked object, though why it would send out errors is beyond me.
Yeah.
You can flame me now, because I don't doubt I'm being very stupid in some mundane way.
PrinJess:
I use CCMagic and I get no core mismatch messages. I have at least over 10 mods, including the newest AM update. I guess you can try clearing the CCMagic's cache? It could still have the old AM cache somewhere in the system, explaining the "mismatch".
Yzisme:
Hmm.
I completely cleaned the caches each time I tested mods for problems.
Sigh. Well, if it's not awesomemod, I'm going to actually have to do some work for once. I'll need to go through all the files. What fun.
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Went through them. Still shows that it's /mods.
Went through the mods- not the problem. The EXISTENCE of mods in my game is the problem. Both the game and awesomemod error my mods. 'My mods' meaning the CCMagic 'Modbuild0' package.
I'm going to try to run the mods outside of CCMagic.
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Now it just lists mods. Genius.
I'm going to stop editing this thing, because it's of no use to you. Sorry for attacking awesomemod. As usual, I was wrong.
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Actually, I still think it may have something to do with awesomemod, since the game is saying I have an outdated (or overdated, if that's a word) mod. I don't have patch 1.29. But then, you have said that the game ignores what it doesn't understand...
I'll just shut up now.
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