Awesomemod Request Thread
Anach:
Been a while since I made a request, but I'd like a multiplier for Base Pay and Pension Pay so I can make things harder on my Sims in game, and not have to edit Careers and ActiveCareers XML in AwesomeMod.
Roobs:
I don't know whether it's feasible and maybe it's a little cheat-y, but I'd like to be able to give an object multiple upgrades like you can now do in The Sims 4.
wizard_merlin:
I was wondering if it was easy, or possible, for the end user to modify AM to change the wording for the paedophile trait to something like "registered Sex Offender" or just "Sex Offender", or is this component buried too deep in the scripting system?
Cyberdodo:
There already is a 'Registered Sex Offender' trait, which you acquire via being caught acting on the Pedophile trait.
As for your question on changing the name of a trait, it depends. If the name string is stored in a XML, then yes, changing it is fairly simple.
wizard_merlin:
Quote from: Cyberdodo on 2014 October 31, 18:07:58
There already is a 'Registered Sex Offender' trait, which you acquire via being caught acting on the Pedophile trait.
As for your question on changing the name of a trait, it depends. If the name string is stored in a XML, then yes, changing it is fairly simple.
If I remember correctly, the name that appears on the trait is "paedophile", but I could be wrong. As a paedophile is usually adult to child, I would rather have it say sex offender for adult to teen. Not that I use that these days as I have another mod that bypasses everything. Just wanted to know how easy changing the name would be, for personal preference.
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