Awesomemod Request Thread

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witch:
The robot puts the meal away instantly, when in the present (past), sims don't have time to get to the household meal. Awesomemod leaves the plates out for a wee bit which is far more useful. Can the robot be delayed?

Can phones please be silenced permanently? Now it's not just Uni, but everytime the sims time travel, all their damn phones get turned on again. Hoverboard preferences, i.e. use the board instead of walk, get nerfed also.

The moon landing flag commemoration on landing with a jetpack is cute the first few hundred times, but after that it gets a bit old, it's gone beyond an acknowledgement to a mockery. Is it possible to make this a fairly rare event?

ETA:
When returning from the future 2/5 of my sims lost all their wishes, have others experienced this? I doubt it's an AM bug.

J. M. Pescado:
Quote from: Gwill on 2013 October 31, 12:14:49

I've got some small request:
Could the supreme commander please not insist on curing away moodlets with no negative mood effect?  Some of those (effects of potions and dreaming) actually do useful stuff.  I don't mind them being sacrifised when something bad needs to be cured, but the way it is now the supreme commander wipes them even when there's nothing else to get rid of.
Yes, if you specify which moodlets are being harmed, I will add them the exception list. However, due to the way things work, the game views all moodlets that do not have a +mood effect as things to nuke, and the scan code thus reflects this, with a growing list of manual exceptions.

Quote from: Gwill on 2013 October 31, 12:14:49

Seashell collecting?  Never mind the dive sites, just beach combing would go a long way.
I wll keep it in mind when I get time in my busy schedule to actually install, play, and wait 30 minutes for the damn game to load.

Quote from: Gwill on 2013 October 31, 12:14:49

Ah! Yes, this has annoyed me for a long time:
Whenever a sim travels or moves between neighbourhoods, their bug collection forgets all about fireflies.  It gets re-set after every adventure, every uni visit, every trip to the future.  This drives my gotta-catch-them-all mentality absolutely bonkers!  Can it be fixed?
Fireflies, eh? I'll take a look sometime.

Quote from: Gwill on 2013 October 31, 12:14:49

Another little annoyance I just noticed:  When a sim with the Natural Cook trait tries to "Kick up a notch" a synthesized meal, it decreases food quality.  I'm pretty sure that's not supposed to happen.  Adding honey or herbs seems to do the same thing.
Happens in real life all the time. You go around adding strange foreign additives to my food, the food quality DEFINITELY goes down.

thegreatcatsby:
I see that Potato has already requested it, but I am simply requesting the increased thin/fat and wimpy/fit slider ranges because Consort's mod isn't compatible with Awesome. Is this possible? I am not asking for a slider hack; I am asking for values such as -2 and 2 to be obtainable in-game.

Gwill:
Quote from: J. M. Pescado on 2013 November 03, 07:40:23

Quote from: Gwill on 2013 October 31, 12:14:49

I've got some small request:
Could the supreme commander please not insist on curing away moodlets with no negative mood effect?  Some of those (effects of potions and dreaming) actually do useful stuff.  I don't mind them being sacrifised when something bad needs to be cured, but the way it is now the supreme commander wipes them even when there's nothing else to get rid of.
Yes, if you specify which moodlets are being harmed, I will add them the exception list. However, due to the way things work, the game views all moodlets that do not have a +mood effect as things to nuke, and the scan code thus reflects this, with a growing list of manual exceptions.



Here are some neutral moodlets with positive effects:
Invigorated
Potently Invigorated
Hive Mind!
Imminent Nemesis (You wouldn't wan to twart this, would you?)
In Bliss
In Ecstasy
Immunity
Imminent Romance
Feeling Fertile
A Twinkle in the Eye
Instant Handiness
Enlightened
Pure Enlightenment
Animal Familiar
Mosquito Defense
Jobtastic!
Stolen Test Answers
Cheat Sheet
Unusual Blemish
Botanitis Minorous
Aura of Creativity
Aura of Body and Mind
Ensorcelled
Heart of Gold
Wish Master
Liquid Energy

On an unrelated note: The "Stylin'" (from reaching the top of the stylist profession) and "Eternal Joy" (genie wish) moodlets disappear when a sim is uprooted and moved to another game (or similar).  To re-gain eternal joy I've had to use droptrait to purge it before asking the genie for happiness again.  Stylin' might be lost forever; I haven't experimented with it.

anthonyfatale:
Would it make sense if the monies earned from Plumbot tune-ups were applied the the running tally of sales for the Plumbot Builder Career? I'm not sure if other professions have a similar situation.

And I would like to thank all of you for your impressive work!

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