Awesomemod Request Thread
mistyk:
May I request a fix for outerwear, it is winter and NPC's are running around with only gloves as outerwear. Also could you add to AM to change out of formal wear the same as AM has for changing out of career outfits. If NPCs go to a LN bar that requires formal wear they spend the rest of the game in it, unless they change for work.
Stitches:
Quote from: witch on 2013 January 19, 21:36:12
Quote from: Rockerduck on 2013 January 18, 13:55:40
Howdy folks,
sorry for making yet another noobish post. So, I've started to play the Ambitions careers again recently, and it's all messed up. Especially the Ghost Hunter career, as "Sim ghosts" (those medieval and stone age dudes) don't spawn at all anymore, effectively ruining the entire career since they're ... simply not there. I've also noticed a bug in the Firefighter career where the game wants me to rescue invisible Sims.
Since these bugs seem to be present since Supernatural and EA hasn't bothered to fix them ... I thought I'd ask the nice folks at MATY if there's a fix?
Thanks,
Rocki
I would like to second this request. I encountered the ghost hunter bug yesterday and looked into it. Dozens of similar reports since Supernatural came out and no official fix yet.
Cyberdodo:
Quote from: Pyromaniac on 2013 January 04, 00:00:13
Requesting a re-tuning of the new attraction system. I want it to be more logical and selective, although I don't know how feasible some of these ideas are. There's already a similar mod available at MTS, which is fairly extensive, but the attraction scoring for that mod is too arbitrary. (Here's the mod if anyone's interested: http://modthesims.info/download.php?t=492102)
Anyway, here are some ideas of what the retuned attraction system could incorporate:
Opposites Attract: Sims with incompatible traits will be attracted to each other -- this is the main thing I'd like implemented, because it's already far too easy for trait-compatible sims to strike up a relationship, whereas sims who are incompatible take forever to get anywhere. The attraction system could be useful for balancing this out. And it could lead to interesting households, instead of just families with homogenized traits.Body Types: Sims are more likely to be attracted to sims with the same body typeLifetime Rewards: Sims with the 'Attractive' or 'Eye candy' LTR will be more likely to attract other simsInterests: Sims are more likely to be attracted to each other if they have the same favourite music genre / food / colourTattoos/Accessories: Sims with tattoos, or sims who wear glasses, will be attracted to other sims who do the same (or the opposite could be true)Skills: Sims with high proficiency in a skill (i.e. => 7 bars) will be attracted to other sims with the same proficiencyMoodlets: Having certain moodlets could contribute to attraction (e.g. Minty Breath, Attractive, In the Mood, Love is in the Air)...Reputations: Having certain reputations could affect your chances of being attracted. (No effect for faithful reputations, positive chance for experienced reputations, negative chance for betrayal reputations)Facial Hair: No idea how this could be implemented, since TS3 lacks a "turn-on" system, but it'd be nice if some sims could be attracted to sims with facial hairCelebrity Status: High-ranking celebrity sims will be attracted to other high-ranking celebrities.Age range: Sims will be more attracted to sims in their age range (YA-YA, A-A, etc). Alternatively there can be age discrimination, and sims will be more attracted to Young Adults than any other age
That's all I can think of for now. :P
I'd add to this a request for a way to have a sim opt out of the attraction system altogether. A new 'Repulsive' trait seems like a logical way to do that.
Gwill:
Quote from: Stitches on 2013 January 21, 22:25:41
I would like to second this request. I encountered the ghost hunter bug yesterday and looked into it. Dozens of similar reports since Supernatural came out and no official fix yet.
Thirding.
Professions seem to be the forgotten stepchild of the game. So much is fucked up and nothing is being fixed.
wizard_merlin:
Quote from: Gwill on 2013 January 23, 12:34:25
Quote from: Stitches on 2013 January 21, 22:25:41
I would like to second this request. I encountered the ghost hunter bug yesterday and looked into it. Dozens of similar reports since Supernatural came out and no official fix yet.
Thirding.
Professions seem to be the forgotten stepchild of the game. So much is fucked up and nothing is being fixed.
Probably because EAxis don't know how to fix it.
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