Awesomemod Request Thread

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anthonyfatale:
I am only posting a small issue I've noticed that seems like some bad coding that idk if awesomemod would fix. I have found little info on the webs about it myself.

If there is any dead animal in a terrarium when my witch casts Restoration Ritual they bug out and become uncleanable/unstockable and remain a tomb of that dead animal that sims will continue to mourn untill I delete it.

Thanks anyway !

vorpal:
Is there any way with AM to give every townie an umbrella without buying them and handing them out individually?
Most townies start with an umbrella in their inventories when you start a new game. AM deletes these. The consequence of this is that whenever it rains most of the town's residents will immediately start to run and then go home, effectively emptying all community lots of Sims and sometimes preventing Sims from going to work, because the "Go Inside" command seems to override any other autonomous action. A townie with an umbrella, on the other hand, will most likely stay where it is and not run around as if the end was near, something I like better.
Same with Service NPCs. They should have an umbrella, too. NPCs like maids without an umbrella sometimes refuse to come to my lot when it rains.

witch:
vorpal I moved your post here and have notified Pescado in #grah. Hopefully he can make an exception, in the Hand of God thingy, for umbrellas. Don't suppose there's any way to retro-fit umbrellas though.

J. M. Pescado:
AwesomeMod does not remove the umbrellas. However, AwesomeMod prohibits free handouts, since this results in an endless rain of free money. Not to mention an annoying number of random books , newspapers, expensive instruments, and soforth that they then annoyingly whip out at every occasion.

However, the NPC maid issue will be noted.

witch:
Quote from: Rockerduck on 2013 January 18, 13:55:40

Howdy folks,

sorry for making yet another noobish post. So, I've started to play the Ambitions careers again recently, and it's all messed up. Especially the Ghost Hunter career, as "Sim ghosts" (those medieval and stone age dudes) don't spawn at all anymore, effectively ruining the entire career since they're ... simply not there. I've also noticed a bug in the Firefighter career where the game wants me to rescue invisible Sims.
Since these bugs seem to be present since Supernatural and EA hasn't bothered to fix them ... I thought I'd ask the nice folks at MATY if there's a fix?

Thanks,
Rocki

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