Sims 3 Pets- Whats borked thread
witch:
Ditto on the blocked paths thought bubble. Sim to foal action is especially bad. Sometimes the action is done anyway, sometimes it drops from the queue. They are outside in the back paddock or on the driveway, so plenty of room.
My foal apparently has 49 days left before it ages. The puppy has 14 days. Both seem too long. I'm playing a pre-made family named Marshall.
morriganrant:
Quote from: witch on 2011 October 25, 19:01:30
My foal apparently has 49 days left before it ages. The puppy has 14 days. Both seem too long. I'm playing a pre-made family named Marshall.
You can adjust those separately like the Sim life state adjustments in options. Each animal has it's own settings. I tried fucking with them when none of the young animals in the lot seemed to be aging.
witch:
I didn't want to touch the ageing bars. I have removed all mods and cc and I'm testing with just awesomemod and ruleof6. I wanted to see if the ruleof6 did animals too, it was a later version than the one I had. It's timestamped 22/10 so I thought it was worth a go.
morriganrant:
Well, the aging bars do appear to be working for the pets, at least now that I've aged up the pets on the lot.
AngerousAlex:
I'm getting a lot of action-cancelling as well. Horses won't play with the ball toy at all due to false route-failures. :/
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