Sims 3 Pets- Whats borked thread
That Eighties Guy:
Seems that dogs love to moonwalk out of doors.
They also seem to occasionally fuck doors entirely, walking through the walls instead. Most notable during the "Run Around" action.
Annette:
I've seen a sim with a head floating over an invisible body. This was a bug in TS2 (or maybe TS1) when you were missing an outfit. This was a vanilla game, not even store content in. My sim met him at the new consignment store and offerred him a makeover, at which point the game crashed. I haven't seen this one posted anywhere else so I'm wondering if I need to put in some store content, such as Riverview.
My graphics card is a ATI HD 6850 with 1 gig memory. The driver was updated about a month ago, so I'm hoping it's them not me.
jezzer:
Quote from: fway on 2011 October 22, 07:49:55
Pet eyes are borked, whenever a pet moves at a certain angle this happens:
That sucks. My favorite way to play the game is with the camera zoomed all the way in to my sims' eyeballs. :(
Chain_Reaction:
Is it just my graphics card or do the new rabbit holes have high poly counts? I get massive frame rate lag when I try to move the camera around them. This does not occur in the other towns.
morriganrant:
Quote from: Annette on 2011 October 24, 21:03:19
I've seen a sim with a head floating over an invisible body. This was a bug in TS2 (or maybe TS1) when you were missing an outfit. This was a vanilla game, not even store content in. My sim met him at the new consignment store and offerred him a makeover, at which point the game crashed. I haven't seen this one posted anywhere else so I'm wondering if I need to put in some store content, such as Riverview.
My graphics card is a ATI HD 6850 with 1 gig memory. The driver was updated about a month ago, so I'm hoping it's them not me.
That was also a bug in The Sims 3 when a dude got preggo by the game, I thought they'd fixed it sometime ago.
I'm having a lot of complaints from sims and pets about blocked paths when they are obviously not. My sims and pets are aging, oddly. I am using an EA made family to test so it could just be the Marshells. The dog, cat, horse, and two adults were not aging at the same rate. The male was losing days on his "days left" bar when the female was not, the pets weren't aging either until I cheated and "trigger age transition" them into adult pets, now they appear to be fine. My small dog can not drink from the toilet, cat can. The male sim can not click on some rabbitholes(the grocery for one), while the female can. This was all without any mods or CC other then the no-cd. With AM and MasterController in, Marshells gave birth to a baby and he was already a few days into aging. Spawned a second child with MC who seemed normal. Female sim still not aging at the same rate as the male. Other then the path issue it could be that this family could just be screwed.
I'm not having any issues with the saddles or riding, but sims do seem to be taking their time actually starting actions. Getting on the horse, discovering potions, going to cook, 20 sim minutes before they stop staring into space and actually perform the action.
Vista HomeP 32bit SP2
Dual core processor 4800+ 2.50GHz
4gb of ram
ATI Radeon HD 3870
All EPs and SPs
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