No Unlinkage On Urnstone Delete

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J. M. Pescado:
Stops irreversible character-file shredding when tombstones are accidentally (or intentionally) deletes. May also prevent mysterious destruction of tombstones during move-to-cemetary process.


nounlinkondelete.zip

No Unlink On Urnstone Delete for TS2NL v1.0p1
Made by: Flying Fish Systems (J. M. Pescado)

Special Thanks To:
Quaxi, for writing SimPE

Congratulations to: Draklixa!

INSTRUCTIONS:
Place in your MYDOCU~1\EAGAME~1\THESIM~1\DOWNLO~1 directory.

FEATURES:
Game no longer partially destroys sim file on deletion of tombstone. May
resolve potential random tombstone losses when moving tombstones to community
lots resulting from shredded character files produced by unlinkage. May also
contribute to global warming.

COMPATIBILITY:
Compatible with all FFS hacks. Tested for TS2NL v1.0p1.

SIDE EFFECTS:
May cause computer damage, incontinence, explosion of user's head, coma, death,
and/or halitosis.

WARNING:
Do not open, crush, dispose of in fire, put in backwards, short-circuit, or mix
with non-awesome hacks - may explode, leak, or catch fire, resulting in injury
and/or death.

Nihale:
I don't quite get it. Does this mean we can resurrect our dead even if we've deleted their tombstones?

BlueSoup:
I take it more to mean that the dead Sims won't be dropped from the family tree, since I had this happen...

J. M. Pescado:
Quote from: Nihale on 2005 November 29, 15:48:09

I don't quite get it. Does this mean we can resurrect our dead even if we've deleted their tombstones?

This means it would be potentially possible to resurrect the dead even after tombstone destruction, yes, since the tombstone no longer vaporizes the sim's characterfile forever when deleted. This functionality was being inadvertently called whenever the tombstone got removed for any reason, including sometimes removal to a community lot, that basically meant the tombstone arrived in shredded form and disintegrated, losing your sim forever barring a complicated recovery procedure involving file-splicing from backups.

Of course, this means that the random junk sims you might kill won't be shredded either, and thus their files will be slightly more bloated, but you can always take this out before shredding those. Just avoid moving too many tombstones to another lot when this isn't in place.

Ancient Sim:
This may just save me from an immense amount of work, in which case I will charter a plane and come and thank you personally (well, in theory anyway).  Everytime I go into a lot with gravestones, they are totally vanishing and although the ghosts who weren't out and about the last time I was in the lot are retaining their character data, the others are not.  Of course, if it works there will still be the problem of no gravestones, but maybe the assignable ones will still work.  Even Gothier Green Lawns is empty when I go into it in buy mode.  This happened once before, but I had a back-up, this time my back-up does it as well.  Only happens in Pleasantview, so it's not a hack causing it.

Well, it worked, the ghosts that formerly lost their character data are retaining it now.  Unfortunately, the tombstones still vanished, as I assumed they would.  Don't suppose there is ANYTHING you can do to get them to stay?  Ghosts without tombstones are a bit pointless really, but the thought of all that work to bring them back and kill them off again is extremely off-putting, never mind the problems it can cause with memories and the ghosts forgetting who their family is and all the rest of it.  Been there, don't that, didn't like the pattern on the T-shirt.

Anyway, thanks for at least giving me the chance to retain my deadies.  If you can provide anything to get the tombstones to stay put, it would be extremely appreciated.  I know I'm not the only one who has them disappear and the patch doesn't seem to have solved the problem - probably more like made it worse, seeing as this problem never arose in my game until I installed the patch and then re-installed it.

Well ... my gravestones are back.  I went to MTS2 and downloaded the assignable gravestones again.  They don't actually work since NL, but the gravematters hack DID.  It does the same as this one basically, but it also brought back the gravestones.  Whether they will stay if I remove it, or remove the stones, I don't know.  Could still do with something added to this hack though to stop disappearing gravestones, with the other mod not really being NL compatible - don't like having it in my game because of that and somehow I don't think it's going to be updated.  At least now I know that it's possible to stop them disappearing, which is a relief.  Still wish I knew why they vanished in the first place.

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