AutoYakYak Macro Phone Caller (10/25/06)
seelindarun:
Nope, I didn't have it. Thank you! :)
I read over the description for the phone hack before, but it doesn't fix anything critical and I didn't find its features particularly compelling. Maybe there should be a footnote about it in the autoyak or macrotastics rtfms for noobs like me?
Anyhoo, off to try it now...
EDIT: To the powers-that-be, the link for the Shiny Edition Phone Controller in the Armory is dead. I dl'ed the Nuclear Edition for the appropriate EP from the Firing Range.
EDIT #2: I still don't see the option to call targets. :-[ I looked in the self-menu under Call... and Macro... and the wall phone itself. They can call Family, Friends, and the usual suspects, but no Targets. These sims (now adults) were born in-game so they have 2 or 3 panels' worth of sims they've met in their address books, so a lack of targets isn't the problem. What else can I try? ???
EDIT #3: Hmmm, I think maybe the problem is in the Autoyak. There's no option to call Enemies, either. I didn't notice this before because most of my sims don't have any enemies, but just checked one crotchety elder who does. His enemy is most definitely home; I manually had him call and harass... :D
J. M. Pescado:
Quote from: seelindarun on 2006 July 31, 18:55:05
EDIT #2: I still don't see the option to call targets. :-[ I looked in the self-menu under Call... and Macro... and the wall phone itself. They can call Family, Friends, and the usual suspects, but no Targets. These sims (now adults) were born in-game so they have 2 or 3 panels' worth of sims they've met in their address books, so a lack of targets isn't the problem. What else can I try? ???
The targets option won't appear if your sims have an already massive surplus of family friends, as it would be unnecessary and likely counterproductive to make more!
Quote from: seelindarun on 2006 July 31, 18:55:05
EDIT #3: Hmmm, I think maybe the problem is in the Autoyak. There's no option to call Enemies, either. I didn't notice this before because most of my sims don't have any enemies, but just checked one crotchety elder who does. His enemy is most definitely home; I manually had him call and harass... :D
The enemies option will not appear if it is an appropriate time to call them. Enemies may only be called at the wrong times, because otherwise it won't tick them off! Wait until after 0200 for NL+ or midnight for pre-NL, unless your enemy is a vampire, in which case the correct time to harass them is during daylight hours.
seelindarun:
Quote from: J. M. Pescado on 2006 August 01, 05:59:42
The targets option won't appear if your sims have an already massive surplus of family friends, as it would be unnecessary and likely counterproductive to make more!
But Pescado! What about teens? They may be currently living in a multi-generational household with well over 50 family friends, but eventually they're going to have to make their own way. Since I don't let my teens kill kittens, gaining skills and getting a start on accumulating friends is all they do.
Another major activity my sims engage in (esp. elders) is going on outings for profit. With 1 or 2 friends about to fall off the 50/50 threshold and 1 acquaintance at around 40/20, you're pretty much guaranteed the highest outing rating once you get all guests up to 100 daily with the host. At the end of it all, needs are greened up and they will have earned anywhere from $2000 - $5000 from gifts in about 4 sim hours. Anyway, my point is that acquaintance is important to getting a strategic ratio of guests to relationship points. My elders need to cultivate their targets for maximum profits from their outings!
jsalemi:
Quote from: seelindarun on 2006 August 01, 18:36:46
But Pescado! What about teens? They may be currently living in a multi-generational household with well over 50 family friends, but eventually they're going to have to make their own way. Since I don't let my teens kill kittens, gaining skills and getting a start on accumulating friends is all they do.
You can still have teens call other sims normally, and AutoYakYak will keep them talking until they hit the friends stage (and all the way up to 100 STR, if you let them go that long). Call/Targets is handy if they know a lot of folks already, since it winnows down the call list, but teens usually won't have as big of a relationship list as their parents.
seelindarun:
Quote from: jsalemi on 2006 August 01, 18:57:53
You can still have teens call other sims normally, and AutoYakYak will keep them talking until they hit the friends stage (and all the way up to 100 STR, if you let them go that long). Call/Targets is handy if they know a lot of folks already, since it winnows down the call list, but teens usually won't have as big of a relationship list as their parents.
Oh don't get me wrong, Autoyak is a great improvement over nothing at all! It's most definitely staying in my game. :)
It's quite possible that Call/Targets wouldn't do what I'd like, even if I could get it turned on. That's hard to say since the docs are thin, and I haven't been able to get the right conditions to see it in action. Mainly, I was challenging Pescado's position that a household with many family friends has no need for more. I gave two examples where individuals may benefit (indeed, profit).
Under just what circumstances does a sim have a valid Target? I played some sims in Uni with only 5 or 6 friends, and they don't have this option either. ???
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