AutoYakYak Macro Phone Caller (10/25/06)

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miros:
Quote from: J. M. Pescado on 2006 October 27, 07:41:38

Did you have an available, non-occupied wallphone? That's kinda necessary for the menu to appear without a cellphone.


Yep, both houses, tried both the basic ivory one and the new black one from Pets.  Tried putting in two wallphones (same and different types); didn't help.

Karen:
Here is a sample error log.  The active Sim, Greg, just did Call Friends and the first target Sim located is Joanna Blake, a townie that he has approximately 75/27 relationship with.  All Sims in this family have cell phones but there is a wall phone in the house. 

Karen

EDIT:  I just realized that the version of autoyak in the director's cut is dated 10/24/06 5:32 pm, but the version at the top of this thread is dated 10/24/06 5:59 pm.  What's the difference between them?  If something was fixed in the later version, then those of us who depend on the DC for the latest versions didn't get the update.  That could also explain why some people are having this problem and others aren't.

Off to try the newer version now....I'll post again with the results.

EDIT AGAIN:  It worked!  The 5:59 pm version does not cause the teleporting issue I was having before.  Can you please update the director's cut with the right version?

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J. M. Pescado:
Quote from: GayJohnScarritt on 2006 October 27, 12:10:44

Yes, AutoYak was working until this latest update.   Used LotDebugger under Debug mode and created a long error log.  (Just as the RTFM warns). 

I see the controller. I also see some old Syberspunk phone plugins, which no longer work in Pets. Perhaps those are gumming up the works. You could also simply be lacking a cellphone, or your phone line could be busy due to people trying to spam-call you.

Quote from: karen on 2006 October 27, 12:33:07

Additional information:  When I try Call...Friends or Call...Family, the conversation starts out normally, but stops after a short time, at the point where I would expect the first relationship boost to occur.  That's when the called Sim appears on the lot.  At that point I can use Macro...Socialize Friends to get the relationship up to where it *should* have been using Call...Friends.
Definitely an abnormal effect. Did you update to the newest version? Some of the intermediate versions up for about 5 minutes were broken.

GayJohnScarritt:
Quote from: J. M. Pescado on 2006 October 28, 01:09:52

Quote from: GayJohnScarritt on 2006 October 27, 12:10:44

Yes, AutoYak was working until this latest update.   Used LotDebugger under Debug mode and created a long error log.  (Just as the RTFM warns). 

I see the controller. I also see some old Syberspunk phone plugins, which no longer work in Pets. Perhaps those are gumming up the works. You could also simply be lacking a cellphone, or your phone line could be busy due to people trying to spam-call you.


   First off, i obviously need to clear up something.  I don't have Pets, so the Syberspunk phone plugins are correct for me.  The Call/Friends option IS available, but my sims pick the phone up (for those with cell-phones, they bring it up to their ears then put it away, for regular phones, they pick it up, bring it half-way then put it back.   This happens on all lots, no matter the time of day/evening.  Both regular neighborhood and at College lots.  The Call/Friends worked fine, for me, before this latest update at http://moreawesomethanyou.com/ffs/ofb/hacks/?M=D
   I just did another try in my test lot, first i removed my Downloads folder to my desktop, created a new Downloads folder.  Re-downloaded the Autoyak and the FFSdebugger.  Went into my game and that lot.   Lot time 8:10 AM.   The adult was once again unable to Call/Friends tho that option is showing.   This test lot only has one table phone, no cell phones. Turned debug mode on, used Lot Debugger to Create Errors/In-World.   I clicked Cancel on the first error, then Reset on all of the rest of the errors.
   If you want me to test it a different way, let me know.  I have Holiday Edition Base Game (last years), Univ/NL/OFB/FFS.
   Are Cell Phones required for this latest update?  One land-line needed for each cell phone?

J. M. Pescado:
Ah. Pre-Pets compatibility issue. Doublechecking it.

Not seeing any obvious explanation. Have you updated it to the most recent standalone, or are you using the Pets Director's Cut (which you shouldn't be)?

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