AutoYakYak Macro Phone Caller (10/25/06)

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GayJohnScarritt:
Quote from: J. M. Pescado on 2006 October 27, 07:41:38

Did you have an available, non-occupied wallphone? That's kinda necessary for the menu to appear without a cellphone.


   I went to my test-lot, one adult, 2 teens, 1 table phone, no cell-phones.  Gave them a wall-phone.  Direct the adult (who has 4 friends available from 55 to 96 daily relationship) to Call/Friends.  He picks up the wall phone then immediately puts it back.  8:30 AM.   I have base game/Univ/NL/OFB/FFS.  Do not have Glamor/Pets.  He can Call/Sim each of those friends individually.

Theo:
Quote from: GayJohnScarritt on 2006 October 26, 14:15:06

   After deleting every old/unwanted file i could find, and still having that problem, i removed the entire Downloads Folder to my desktop.   Created a new empty Downloads folder, re-downloaded the autoyak package and started my game.   The autoyak is the only thing in the Downloads folder.   And my sims are still unable to Call/Friends.  They pick up the phone then set it right back down again.  Does Autoyak need another hack to work?  Am i the only one having this problem?


Nope, I also have that problem. It happens with the cell-phone at least, but I didn't try using a normal phone.

J. M. Pescado:
Have you updated to the newest version? If so, force an error on something, any random thing, and attach the log so I can see if the controller failed to spawn or something.

GayJohnScarritt:
Quote from: J. M. Pescado on 2006 October 27, 11:40:09

Have you updated to the newest version? If so, force an error on something, any random thing, and attach the log so I can see if the controller failed to spawn or something.

   Yes, AutoYak was working until this latest update.   Used LotDebugger under Debug mode and created a long error log.  (Just as the RTFM warns). 

Karen:
Additional information:  When I try Call...Friends or Call...Family, the conversation starts out normally, but stops after a short time, at the point where I would expect the first relationship boost to occur.  That's when the called Sim appears on the lot.  At that point I can use Macro...Socialize Friends to get the relationship up to where it *should* have been using Call...Friends.

Karen

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